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The Dungeon Master's Guide (DMG [1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master. [2]
Includes a Dungeon Master's screen, a double-sided poster map and three 64-page hardcover books: Astral Adventurer’s Guide (a Dungeon Master guide), Boo's Astral Menagerie (a bestiary), and Light of Xaryxis (an adventure module). [50] A specialty cover edition will also be released. [49] 5–8: Planescape: Adventures in the Multiverse [51 ...
The Campaign Sourcebook and Catacomb Guide is a supplement to the Dungeon Master's Guide for the Advanced Dungeons & Dragons 2nd edition rules. [1] The first section of the book contains guidelines to help Dungeon Masters (DMs) run campaigns, while the second part of the book details how to run games in dungeons.
The AD&D CD-ROM Core Rules contains several rulebooks in both Rich Text Format and as Windows Help files, including the Dungeon Master's Guide, Player's Handbook, Monstrous Manual, Tome of Magic, and Arms and Equipment Guide.
The Dungeon Master's Guide was released on December 9, 2014. [46] In January 2016, Wizards released a system reference document for 5th Edition under the Open Game License . [ 47 ] This document was later revised and rereleased as System Reference Document 5.1 (SRD 5.1) in May 2016; [ 48 ] in January 2023, SRD 5.1 was released under an ...
Guide for a dungeon master to run the Eberron setting under the 4th Edition Dungeons & Dragons rules, providing the campaign specific rules and details on the continent of Khorvaire and the rest of the world of Eberron. It is designed to be used with other Eberron products, but is not required.
The Master Rules set was a boxed set which included a 32-page Master Player's Book and a 64-page Master DM's Book. [5] The books were written by Frank Mentzer and edited by Barbara Green Deer, Anne C. Gray, and Mike Breault, with cover artwork by Larry Elmore and interior illustrations by Jeff Easley and Roger Raupp. [3]
The Castle Guide is a rules supplement intended for the 2nd edition Dungeon Master's Guide which covers life in feudal lands, and how to build, run, siege, and defend castles. [1] Reviewer Keith H. Eisenbeis stated that it "contains all types of useful and needed information about almost every aspect of castle existence from construction to ...