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  2. Flyweight pattern - Wikipedia

    en.wikipedia.org/wiki/Flyweight_pattern

    A sample UML class and sequence diagram for the Flyweight design pattern. [6] The above UML class diagram shows: the Client class, which uses the flyweight pattern; the FlyweightFactory class, which creates and shares Flyweight objects; the Flyweight interface, which takes in extrinsic state and performs an operation

  3. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

  4. File:Program memory layout.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Program_memory_layout.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  5. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In C++, a class can overload all of the pointer operations, so an iterator can be implemented that acts more or less like a pointer, complete with dereference, increment, and decrement. This has the advantage that C++ algorithms such as std::sort can immediately be applied to plain old memory buffers, and that there is no new syntax to learn ...

  6. NumPy - Wikipedia

    en.wikipedia.org/wiki/NumPy

    NumPy (pronounced / ˈ n ʌ m p aɪ / NUM-py) is a library for the Python programming language, adding support for large, multi-dimensional arrays and matrices, along with a large collection of high-level mathematical functions to operate on these arrays. [3]

  7. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    A sample UML class and sequence diagram for the Decorator design pattern. [7] In the above UML class diagram, the abstract Decorator class maintains a reference (component) to the decorated object (Component) and forwards all requests to it (component.operation()). This makes Decorator transparent (invisible) to clients of Component.

  8. Locality of reference - Wikipedia

    en.wikipedia.org/wiki/Locality_of_reference

    Data locality is a typical memory reference feature of regular programs (though many irregular memory access patterns exist). It makes the hierarchical memory layout profitable. In computers, memory is divided into a hierarchy in order to speed up data accesses. The lower levels of the memory hierarchy tend to be slower, but larger.

  9. Mesh generation - Wikipedia

    en.wikipedia.org/wiki/Mesh_generation

    Hybrid techniques do both. A special class of advancing front techniques creates thin boundary layers of elements for fluid flow. In structured mesh generation the entire mesh is a lattice graph, such as a regular grid of squares. In block-structured meshing, the domain is divided into large subregions, each of which is a structured mesh.