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  2. TOPSIS - Wikipedia

    en.wikipedia.org/wiki/TOPSIS

    [5] [6] Compensatory methods such as TOPSIS allow trade-offs between criteria, where a poor result in one criterion can be negated by a good result in another criterion. This provides a more realistic form of modelling than non-compensatory methods, which include or exclude alternative solutions based on hard cut-offs. [ 7 ]

  3. Research design - Wikipedia

    en.wikipedia.org/wiki/Research_design

    A research design typically outlines the theories and models underlying a project; the research question(s) of a project; a strategy for gathering data and information; and a strategy for producing answers from the data. [1] A strong research design yields valid answers to research questions while weak designs yield unreliable, imprecise or ...

  4. Solomon four-group design - Wikipedia

    en.wikipedia.org/wiki/Solomon_four-group_design

    The Solomon four-group design is a research method developed by Richard Solomon in 1949. [1] It is sometimes used in social science , psychology and medicine. It can be used if there are concerns that the treatment might be sensitized by the pre-test . [ 2 ]

  5. Heuristic (psychology) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(psychology)

    Heuristics (from Ancient Greek εὑρίσκω, heurískō, "I find, discover") is the process by which humans use mental shortcuts to arrive at decisions. Heuristics are simple strategies that humans, animals, [1] [2] [3] organizations, [4] and even machines [5] use to quickly form judgments, make decisions, and find solutions to complex problems.

  6. Multiple-criteria decision analysis - Wikipedia

    en.wikipedia.org/wiki/Multiple-criteria_decision...

    In this example a company should prefer product B's risk and payoffs under realistic risk preference coefficients. Multiple-criteria decision-making (MCDM) or multiple-criteria decision analysis (MCDA) is a sub-discipline of operations research that explicitly evaluates multiple conflicting criteria in decision making (both in daily life and in settings such as business, government and medicine).

  7. Design of experiments - Wikipedia

    en.wikipedia.org/wiki/Design_of_experiments

    Design of experiments with full factorial design (left), response surface with second-degree polynomial (right) The design of experiments ( DOE ), [ 1 ] also known as experiment design or experimental design , is the design of any task that aims to describe and explain the variation of information under conditions that are hypothesized to ...

  8. Recognition heuristic - Wikipedia

    en.wikipedia.org/wiki/Recognition_heuristic

    The results of their experiments did not support these claims. Newell & Fernandez and Richter & Späth tested the non-compensatory prediction of the recognition heuristic and stated that "recognition information is not used in an all-or-none fashion but is integrated with other types of knowledge in judgment and decision making." [23]

  9. Fast-and-frugal trees - Wikipedia

    en.wikipedia.org/wiki/Fast-and-frugal_trees

    Mathematically, fast-and-frugal trees can be viewed as lexicographic heuristics or as linear classification models with non-compensatory weights and a threshold. [MKW] Their formal properties and construction have also been analyzed using signal detection theory by Luan, Schooler and Gigerenzer in 2011. [ 5 ] [