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The STRIDE was initially created as part of the process of threat modeling. STRIDE is a model of threats, used to help reason and find threats to a system. It is used in conjunction with a model of the target system that can be constructed in parallel. This includes a full breakdown of processes, data stores, data flows, and trust boundaries. [5]
STRIDE can be used as a simple prompt or checklist, or in more structured approaches such as STRIDE per element. STRIDE, Patterns and Practices, and Asset/entry point were amongst the threat modeling approaches developed and published by Microsoft. References to "the" Microsoft methodology commonly mean STRIDE and Data Flow Diagrams.
In protein structure, STRIDE (Structural identification) is an algorithm for the assignment of protein secondary structure elements given the atomic coordinates of the protein, as defined by X-ray crystallography, protein NMR, or another protein structure determination method.
The categories are: Damage – how bad would an attack be?; Reproducibility – how easy is it to reproduce the attack?; Exploitability – how much work is it to launch the attack?
STRIDE model, used for threat modeling; Stride (software), a successor to the cloud-based HipChat, a corporate cloud-based collaboration tool; Stride (game engine), a free and open-source 2D and 3D cross-platform game engine; STRIDE (algorithm), an algorithm for identifying secondary structures in proteins; Stride of an array, in computer ...
In computer programming, the stride of an array (also referred to as increment, pitch or step size) is the number of locations in memory between beginnings of successive array elements, measured in bytes or in units of the size of the array's elements. The stride cannot be smaller than the element size but can be larger, indicating extra space ...
In the next, the so-called first level—DFD 1—the numbering continues For example, process 1 is divided into the first three levels of the DFD, which are numbered 1.1, 1.2, and 1.3. Similarly, processes in the second level (DFD 2) are numbered 2.1.1, 2.1.2, 2.1.3, and 2.1.4. The number of levels depends on the size of the model system.
The original imaging model of PDF was opaque, similar to PostScript, where each object drawn on the page completely replaced anything previously marked in the same location. In PDF 1.4 the imaging model was extended to allow transparency. When transparency is used, new objects interact with previously marked objects to produce blending effects.