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A screenshot of Forge of Empires gameplay, showing the city management menu. The main goal of the game is to expand and develop a city, evolving from the Stone Age to the future era of establishing a "Space Age Space Hub", presumably beyond the orbit of Titan. The city has houses that provide coins and population, production buildings that ...
Free online hexagonal graph paper PDF generator; Hexographer, a program for making role-playing game wilderness hex maps in a "classic" style; Hextml, an online program to make hex maps; GM Friend hex mapping tool, an online program to make hex maps with a random map generator; RedBlobGames, Hexagonal Grids, a reference for hexagonal grid ...
Page information; Get shortened URL; Download QR code; Print/export Download as PDF; Printable version; In other projects ... Pages in category "City layout models"
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
Frog City: Historical: MAC, WIN: 1997: Imperium Galactica [1] Digital Reality: Sci-fi (Space) DOS: First title in the series. 1997: Into the Void: Adrenalin Entertainment: Sci-fi (Space) DOS: 1997: Pax Imperia: Eminent Domain: Heliotrope Studios: Sci-fi (Space) WIN, MAC: Sequel to Pax Imperia. 1997 Space Empires III: Malfador: Sci-fi (Space ...
Age of Empires using the Genie Engine The Rise of Rome using the Genie Engine Age of Empires II using the Genie Engine The Conquerors using the Genie Engine. The Genie Engine is a game engine developed by Ensemble Studios and used in several computer games, such as Age of Empires, Age of Empires II and its expansions (but is not used in other Ensemble Studios games) and Star Wars: Galactic ...