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Most modern languages with objects or pointers can implement or come with libraries for dynamic lists. Such data structures may have not specified a fixed capacity limit besides memory constraints. Queue overflow results from trying to add an element onto a full queue and queue underflow happens when trying to remove an element from an empty queue.
Examples of FIFO status flags include: full, empty, almost full, and almost empty. A FIFO is empty when the read address register reaches the write address register. A FIFO is full when the write address register reaches the read address register. Read and write addresses are initially both at the first memory location and the FIFO queue is empty.
The name "peek" is similar to the basic "push" and "pop" operations on a stack, but the name for this operation varies depending on data type and language. Peek is generally considered an inessential operation, compared with the more basic operations of adding and removing data, and as such is not included in the basic definition of these data ...
enter the monitor: enter the method if the monitor is locked add this thread to e block this thread else lock the monitor leave the monitor: schedule return from the method wait c: add this thread to c.q schedule block this thread notify c: if there is a thread waiting on c.q select and remove one thread t from c.q (t is called "the notified ...
A double-ended queue can be used to store the browsing history: new websites are added to the end of the queue, while the oldest entries will be deleted when the history is too large. When a user asks to clear the browsing history for the past hour, the most recently added entries are removed.
Some programming languages use the stack to store data that is local to a procedure. Space for local data items is allocated from the stack when the procedure is entered, and is deallocated when the procedure exits. The C programming language is typically implemented in this way.
Finding the process using different operating systems and programming languages, at different locations from where the message originated. Saving the message on a queue if the appropriate object to handle the message is not currently running and then invoking the message when the object is available.
In a pure object-oriented program that uses interfaces as types, types refer to behaviours, not representations. The specification of some programming languages is intentionally vague about the representation of certain built-in data types, defining only the operations that can be done on them. Therefore, those types can be viewed as "built-in ...