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  2. Radeon RX 6000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_RX_6000_series

    On September 14, 2020, AMD hinted at the physical design of its RX 6000 series through a tweet shared on social messaging service Twitter.At the same time, it launched a virtual island inside the video game Fortnite containing a large-scale rendition of the RX 6000 hardware design, which players could freely explore using the game's Creative mode.

  3. List of AMD graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_AMD_graphics...

    RX Vega, Radeon VII Radeon RX 5000 Radeon RX 6000 Radeon RX 7000 AMD support Kind 2D 3D Instruction set architecture: Not publicly known TeraScale instruction set GCN instruction set: RDNA instruction set: Microarchitecture: TeraScale 1 (VLIW) TeraScale 2 (VLIW5) TeraScale 2 (VLIW5) up to 68xx TeraScale 3 (VLIW4) in 69xx [1] [2] GCN 1st gen ...

  4. Video Coding Engine - Wikipedia

    en.wikipedia.org/wiki/Video_Coding_Engine

    It, together with UVD 6.0, can be found on 3rd generation of Graphics Core Next (GCN3) with "Tonga" and "Fiji" (VCE 3.0) based graphics controller hardware, which is now used AMD Radeon Rx 300 series (Pirate Islands GPU family) and VCE 3.4 by actual AMD Radeon Rx 400 series and AMD Radeon 500 series (both Polaris GPU family).

  5. AMD Software - Wikipedia

    en.wikipedia.org/wiki/AMD_Software

    AMD Software (formerly known as Radeon Software) is a device driver and utility software package for AMD's Radeon graphics cards and APUs. Its graphical user interface is built with Qt [ 6 ] and is compatible with 64-bit Windows and Linux distributions .

  6. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    ROCm software is currently spread across several public GitHub repositories. Within the main public meta-repository , there is an XML manifest for each official release: using git-repo , a version control tool built on top of Git , is the recommended way to synchronize with the stack locally.

  7. LINPACK benchmarks - Wikipedia

    en.wikipedia.org/wiki/LINPACK_benchmarks

    The LINPACK benchmark report appeared first in 1979 as an appendix to the LINPACK user's manual. [4]LINPACK was designed to help users estimate the time required by their systems to solve a problem using the LINPACK package, by extrapolating the performance results obtained by 23 different computers solving a matrix problem of size 100.

  8. 3DMark - Wikipedia

    en.wikipedia.org/wiki/3DMark

    Running 3DMark produces a 3DMark score, with higher numbers indicating better performance. The 3DMark measurement unit is intended to give a normalized means for comparing different PC hardware configurations (mostly graphics processing units and central processing units ), which proponents such as gamers and overclocking enthusiasts assert is ...

  9. Superposition Benchmark - Wikipedia

    en.wikipedia.org/wiki/Superposition_Benchmark

    Superposition Benchmark is a benchmarking software based on the UNIGINE Engine. The benchmark was developed and published by UNIGINE Company in 2017. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Low to Extreme, or set the parameters by custom.