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For examples of this specification-method applied to the addition algorithm "m+n" see Algorithm examples. An example in Boolos-Burgess-Jeffrey (2002) (pp. 31–32) demonstrates the precision required in a complete specification of an algorithm, in this case to add two numbers: m+n. It is similar to the Stone requirements above.
Another efficient way representing the codebook is to list all symbols in increasing order by their bit-lengths, and record the number of symbols for each bit-length. For the example mentioned above, the encoding becomes: (1,1,2), ('B','A','C','D') This means that the first symbol B is of length 1, then the A of length 2, and remaining 2 ...
The following table lists many common symbols, together with their name, how they should be read out loud, and the related field of mathematics. Additionally, the subsequent columns contains an informal explanation, a short example, the Unicode location, the name for use in HTML documents, [1] and the LaTeX symbol.
The NIST Dictionary of Algorithms and Data Structures [1] is a reference work maintained by the U.S. National Institute of Standards and Technology. It defines a large number of terms relating to algorithms and data structures. For algorithms and data structures not necessarily mentioned here, see list of algorithms and list of data structures.
In contrast, convolutional codes are typically decoded using soft-decision algorithms like the Viterbi, MAP or BCJR algorithms, which process (discretized) analog signals, and which allow for much higher error-correction performance than hard-decision decoding. Nearly all classical block codes apply the algebraic properties of finite fields ...
The simplest pancake sorting algorithm performs at most 2n − 3 flips. In this algorithm, a kind of selection sort , we bring the largest pancake not yet sorted to the top with one flip; take it down to its final position with one more flip; and repeat this process for the remaining pancakes.
If the "numerator" is 1, rules 3 and 4 give a result of 1. If the "numerator" and "denominator" are not coprime, rule 3 gives a result of 0. Otherwise, the "numerator" and "denominator" are now odd positive coprime integers, so we can flip the symbol using rule 6, then return to step 1. In addition to the codes below, Riesel [4] has it in Pascal.
Matthias Kramm's gfxpoly, a free C library for 2D polygons (BSD license). Klaas Holwerda's Boolean, a C++ library for 2D polygons. David Kennison's Polypack, a FORTRAN library based on the Vatti algorithm. Klamer Schutte's Clippoly, a polygon clipper written in C++. Michael Leonov's poly_Boolean, a C++ library, which extends the Schutte algorithm.