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  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    The Geometry Nodes utility also has the capability of creating primitive meshes. [36] In Blender 3.0, support for creating and modifying curves objects was added to Geometry Nodes; [37] in the same release, the Geometry Nodes workflow was completely redesigned with fields, in order to make the system more intuitive and work like shader nodes ...

  3. Edge loop - Wikipedia

    en.wikipedia.org/wiki/Edge_loop

    An edge loop, in computer graphics, can loosely be defined as a set of connected edges across a surface. (More specifically, the edges can form an edge ring and be one side of a face loop .) Usually, the last edge meets again with the first edge, thus forming a loop.

  4. Subdivision surface - Wikipedia

    en.wikipedia.org/wiki/Subdivision_surface

    In the field of 3D computer graphics, a subdivision surface (commonly shortened to SubD surface or Subsurf) is a curved surface represented by the specification of a coarser polygon mesh and produced by a recursive algorithmic method.

  5. Loop subdivision surface - Wikipedia

    en.wikipedia.org/wiki/Loop_subdivision_surface

    Loop subdivision of an icosahedron; refinement steps zero, one, and two. In computer graphics, the Loop method for subdivision surfaces is an approximating subdivision scheme developed by Charles Loop in 1987 for triangular meshes. Prior methods, namely Catmull-Clark and Doo-Sabin (1978), focused on quad meshes.

  6. Cut (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Cut_(graph_theory)

    A cut C = (S, T) is a partition of V of a graph G = (V, E) into two subsets S and T. The cut-set of a cut C = (S, T) is the set {(u, v) ∈ E | u ∈ S, v ∈ T} of edges that have one endpoint in S and the other endpoint in T. If s and t are specified vertices of the graph G, then an s – t cut is a cut in which s belongs to the set S and t ...

  7. Cut locus - Wikipedia

    en.wikipedia.org/wiki/Cut_locus

    Geodesics on an ellipsoid (blue) from a single point (for flattening f = 1 ⁄ 10, latitude φ 1 = −30°) form a segment of a circle of latitude; geodesic circles are shown in green and the cut locus in red. In differential geometry, the cut locus of a point p on a manifold is the closure of the set of all other points on the manifold that ...

  8. Loop (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Loop_(graph_theory)

    In graph theory, a loop (also called a self-loop or a buckle) is an edge that connects a vertex to itself. A simple graph contains no loops. Depending on the context, a graph or a multigraph may be defined so as to either allow or disallow the presence of loops (often in concert with allowing or disallowing multiple edges between the same ...

  9. Karger's algorithm - Wikipedia

    en.wikipedia.org/wiki/Karger's_algorithm

    A graph and two of its cuts. The dotted line in red is a cut with three crossing edges. The dashed line in green is a min-cut of this graph, crossing only two edges. In computer science and graph theory, Karger's algorithm is a randomized algorithm to compute a minimum cut of a connected graph. It was invented by David Karger and first ...