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Maya Plugins are extensions for the 3D animation software Autodesk Maya. There are plugins for many different areas such as modeling, animation, and rendering. Some of them also interact with external applications (for instance renderers, game engines, or other software packages).
Autodesk Maya, commonly shortened to just Maya (/ ˈ m aɪ ə /; MY-ə [5] [6]), is a 3D computer graphics application that runs on Windows, macOS, and Linux, originally developed by Alias and currently owned and developed by Autodesk.
and version Developer Platforms Main uses License; 3ds Max: 2024-10-16 v 2025.3 Autodesk: Windows: Modeling, animation (video games and films only), FX simulation, lighting, rendering Proprietary: AC3D: 2022-04-27 v 9.0 Inivis: Linux, macOS, Windows: Modeling Proprietary: Alibre Design: 2022-08-03 v 25 Alibre, LLC: Windows: Computer aided ...
Miarmy is a crowd simulation plugin for Autodesk Maya to render scenes consisting of multiple moving individuals or entities. The plugin is developed by Basefount Software, based in Chengdu , China .
3Delight is a 3D computer graphics software that runs on Microsoft Windows, macOS (both Intel and Apple Silicon) and Linux (both x86 and Graviton).Developed by Illumination Research, it is both a photorealistic and NPR path tracing offline renderer based on its NSI API scene description and on Open_Shading_Language for shading.
V1.3 was released in November 2011 and added new character behaviors relying on IK. At the same time, the new pricing was announced, as was the official Golaem Crowd blog. [10] [11] V1.5 was released in July 2012. V2.0 was released in August 2012 and added a graphical behavior editor and ragdoll physics and formations. [12]
Accompanying Maya OS is Chakravyuh, an endpoint detection and protection system, named after the Sanskrit term "Chakravyuha" (चक्रव्यूह). This term describes a strategic military formation used for encircling adversaries, as famously illustrated in the Hindu epic, the Mahabharata .
Rigs of Rods (RoR) is a free and open source [1] vehicle-simulation game which uses soft-body physics to simulate the motion destruction and deformation of vehicles. The game uses a soft-body physics engine to simulate a network of interconnected nodes (forming the chassis and the wheels) and gives the ability to simulate deformable objects.