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Comparison of user features of messaging platforms refers to a comparison of all the various user features of various electronic instant messaging platforms. This includes a wide variety of resources; it includes standalone apps, platforms within websites, computer software, and various internal functions available on specific devices, such as iMessage for iPhones.
On secondary desktop devices only (phone required to sync messages). Phone must maintain an active network connection at all times to use the desktop client. [177] Yes No Yes Trillian: Yes Yes Viber: On secondary desktop devices only (phone required to sync messages) [178] Only a limited set of reactions available Yes Yes No Yes WeChat
Its mobile clients, desktop client, and server are all published under the AGPL-3.0-only license. [a] [b] [11] [10] [12] [13] The official Android app generally uses the proprietary Google Play Services, although it is designed to be able to work without them. Signal is also distributed for iOS and desktop programs for Windows, macOS, and Linux ...
VIEW ALL PRODUCTS AND SYSTEM REQUIREMENTS. AOL Live Support: Web Browser Extensions: Operating Systems - Windows 7 or later, Mac OS X 10.7 (Lion) or later, Linux, Chrome OS Web Browsers - Internet ...
Group live video streaming and instant messaging: Yes Yes Yes Yes Yes Yes Yes No BongaCams: One-way webcam model live video streaming: Yes No Yes Yes Yes No No Yes Chat-Avenue: Adobe Flash and PHP-based chat rooms: Yes Yes Yes Yes Yes No No Yes Chatroulette: Two-way live video streaming between random pairs of people No No Yes Yes Yes Yes No ...
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A classic example of instant messaging on a desktop computer: the left window of this software showing a list of contacts ("buddy list") and the right window an active IM conversation An example of instant messaging on mobile, featuring the exchange of pictures and audio on top of text
Windows Live Messenger support was included in the Xbox 360 spring 2007 dashboard update released on May 9, 2007. [81] It was known as Xbox Live Messenger. [82] Those using Windows Live Messenger were able to see the Gamertags of friends logged into Xbox Live, including the games that they were playing. Xbox 360 users could chat in-game or ...