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The template should automatically detect the correct title of the timeline article, as long as it has been named in one of the more common patterns for such articles (check the link to be sure it worked). If the template doesn't detect the correct name automatically, then add it in manually like this:
[[Category:Timeline templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Timeline templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
The alternative to this template is m:EasyTimeline, using the <template> syntax. EasyTimeline has the following weaknesses: Pixelated image produced, which looks different and increases page load time; Long set-up time – taking 30 minutes plus even when you know what you are doing; Impenetrable code requiring precise syntax
If the template has a separate documentation page (usually called "Template:template name/doc"), add [[Category:Graphical timeline templates]] to the <includeonly> section at the bottom of that page.
Uploaded images of timelines {{Include timeline}}, an easy way of including editable template-based horizontal or vertical graphical timelines. mw:Extension:EasyTimeline, editable code-based timelines using Erik Zachte's extension for MediaWiki, <timeline>
This clickable timeline template, wikilinked to over 30 Wikipedia articles, translated into over 25 languages, edited by over 40 editors, transcluded to over 120 articles, was originally derived from {{Life timeline}} for inclusion in the article "Timeline of human evolution".
This page was last edited on 8 September 2021, at 19:50 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
[[Category:Timelines by year templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Timelines by year templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.