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  2. Data clump - Wikipedia

    en.wikipedia.org/wiki/Data_clump

    In object-oriented programming, "data clump" is a name given to any group of variables which are passed around together (in a clump) throughout various parts of the program. A data clump, like other code smells , can indicate deeper problems with the program design or implementation.

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    C# provides type-safe object-oriented function pointers in the form of delegates. class Program { // Delegate type: delegate int Operation ( int a , int b ); static int Add ( int i1 , int i2 ) { return i1 + i2 ; } static int Sub ( int i1 , int i2 ) { return i1 - i2 ; } static void Main () { // Instantiate the delegate and assign the method to it.

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Among other developments was the Common Lisp Object System, which integrates functional programming and object-oriented programming and allows extension via a Meta-object protocol. In the 1980s, there were a few attempts to design processor architectures that included hardware support for objects in memory but these were not successful.

  5. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  6. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.

  7. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    Access modifiers are a specific part of programming language syntax used to facilitate the encapsulation of components. [1] In C++, there are only three access modifiers. C# extends the number of them to six, [2] while Java has four access modifiers, but three keywords for this purpose. In Java, having no keyword before defaults to the package ...

  8. Composite pattern - Wikipedia

    en.wikipedia.org/wiki/Composite_pattern

    In object-oriented programming, a composite is an object designed as a composition of one-or-more similar objects, all exhibiting similar functionality. This is known as a "has-a" relationship between objects. [4] The key concept is that you can manipulate a single instance of the object just as you would manipulate a group of them.

  9. this (computer programming) - Wikipedia

    en.wikipedia.org/wiki/This_(computer_programming)

    In the programming language Dylan, which is an object-oriented language that supports multimethods and doesn't have a concept of this, sending a message to an object is still kept in the syntax. The two forms below work in the same way; the differences are just syntactic sugar .