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  2. Linear interpolation - Wikipedia

    en.wikipedia.org/wiki/Linear_interpolation

    A description of linear interpolation can be found in the ancient Chinese mathematical text called The Nine Chapters on the Mathematical Art (九章算術), [1] dated from 200 BC to AD 100 and the Almagest (2nd century AD) by Ptolemy. The basic operation of linear interpolation between two values is commonly used in computer graphics.

  3. Interpolation - Wikipedia

    en.wikipedia.org/wiki/Interpolation

    The simplest interpolation method is to locate the nearest data value, and assign the same value. In simple problems, this method is unlikely to be used, as linear interpolation (see below) is almost as easy, but in higher-dimensional multivariate interpolation, this could be a favourable choice for its speed and simplicity.

  4. Lookup table - Wikipedia

    en.wikipedia.org/wiki/Lookup_table

    One good solution is linear interpolation, which draws a line between the two points in the table on either side of the value and locates the answer on that line. This is still quick to compute, and much more accurate for smooth functions such as the sine function. Here is an example using linear interpolation:

  5. Marching squares - Wikipedia

    en.wikipedia.org/wiki/Marching_squares

    Use the cell index to access a pre-built lookup table with 16 entries listing the edges needed to represent the cell (shown in the lower right part of the picture below). Apply linear interpolation between the original field data values to find the exact position of the contour line along the edges of the cell.

  6. Bilinear interpolation - Wikipedia

    en.wikipedia.org/wiki/Bilinear_interpolation

    Example of bilinear interpolation on the unit square with the z values 0, 1, 1 and 0.5 as indicated. Interpolated values in between represented by color. In mathematics, bilinear interpolation is a method for interpolating functions of two variables (e.g., x and y) using repeated linear interpolation.

  7. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    Polynomial interpolation also forms the basis for algorithms in numerical quadrature (Simpson's rule) and numerical ordinary differential equations (multigrid methods). In computer graphics, polynomials can be used to approximate complicated plane curves given a few specified points, for example the shapes of letters in typography.

  8. Multivariate interpolation - Wikipedia

    en.wikipedia.org/wiki/Multivariate_interpolation

    ) and the interpolation problem consists of yielding values at arbitrary points (,,, … ) {\displaystyle (x,y,z,\dots )} . Multivariate interpolation is particularly important in geostatistics , where it is used to create a digital elevation model from a set of points on the Earth's surface (for example, spot heights in a topographic survey or ...

  9. Hermite interpolation - Wikipedia

    en.wikipedia.org/wiki/Hermite_interpolation

    The Hermite interpolation problem is a problem of linear algebra that has the coefficients of the interpolation polynomial as unknown variables and a confluent Vandermonde matrix as its matrix. [3] The general methods of linear algebra, and specific methods for confluent Vandermonde matrices are often used for computing the interpolation ...