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All articles about user control in computer and video games; for example, control hardware or keyboard preferences. Subcategories This category has only the following subcategory.
Video games set in the Viking Age (61 P) Pages in category "Video games based on Norse mythology" The following 97 pages are in this category, out of 97 total.
The game predetermines which characters are available in any specific level. [7] Control may be swapped from character to character at any point. In the two-player cooperative mode, each player simultaneously controls one character and is allowed to change control to the third, unused character at any point. Every level is designed such that ...
Pirates, Vikings and Knights II is a multiplayer team-based first-person action video game, developed as a total conversion modification on Valve proprietary Source engine. The game is currently in beta development stages, with its first public release on 1 January 2007. [1] The second major public version was released a year later on 7 ...
Pages in category "Video games set in the Viking Age" The following 61 pages are in this category, out of 61 total. This list may not reflect recent changes. A.
The player's goal in Vikings is to conquer other territories, playing against AI opponents whose goal is the same. Combat in Vikings is not depicted on-screen, rather the player is given the odds of success based upon their circumstances (such as number of troops/morale), from which they may make a decision to leave or fight.
Vikings: Wolves of Midgard is set in the Shores of Midgard, a world based upon the mythology and history of the Vikings with a fantasy twist. [10] The game follows a warrior/shieldmaiden who recently become the newest chieftain of Ulfung Village, the home of the namesake tribe said to be consisted of outcasts and renegades, after saving their home from a Jötnar raid orchestrated by a powerful ...
Volgarr the Viking (stylized as Völgarr the Viking) is a platform game developed by Crazy Viking Studios. Inspired by side-scrolling platform games from the 1980s like Rastan and Ghosts 'n Goblins, the game is a modern interpretation of the genre, while retaining both the graphical style and the difficulty level of the earlier titles.