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  2. GunZ: The Duel - Wikipedia

    en.wikipedia.org/wiki/GunZ:_The_Duel

    GunZ: The Duel (Korean: 건즈 온라인), or simply GunZ, was an online third-person shooting game, [1] originally created by South Korean-based MAIET Entertainment and currently owned by MasangSoft. [2] [3] [4] It was free-to-play, with a microtransaction business model for purchasing premium in-game items.

  3. FXP board - Wikipedia

    en.wikipedia.org/wiki/FXP_board

    An FXP board is an internet forum composed of members which distribute access to FTP servers or "pubstros". These forums are used to provide access to servers usually containing warez . FXP boards generally differ from other forums by having a very selective membership, typically opening public registration for a limited time and then closing ...

  4. FMOD - Wikipedia

    en.wikipedia.org/wiki/FMOD

    The FMOD sound system is supplied as a programmer's API and authoring tool, similar to a digital audio workstation.. FMOD consists of the following technologies: FMOD Studio - An audio creation tool for games, designed like a digital audio workstation.

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  6. GunZ 2 - Wikipedia

    en.wikipedia.org/wiki/GunZ_2

    GunZ: The Second Duel (or simply GunZ 2) is an online third-person shooting game created by South Korean-based MAIET Entertainment. It is the sequel to 2003's GunZ: The Duel . Gunz 2 began its first closed beta test in Korea in early 2011, however it has yet to be released.

  7. FlashFXP - Wikipedia

    en.wikipedia.org/wiki/FlashFXP

    Around April, a few of his friends suggested he create an FXP client because the existing FXP clients weren't very reliable. After a few weeks of tossing ideas back and forth, he decided that his next project would be an FXP client. DeWeese started developing MyFXP in Visual Basic 4, but he soon realized that Visual Basic fell short in many areas.

  8. Talk:GunZ: The Duel/Archive 2 - Wikipedia

    en.wikipedia.org/wiki/Talk:GunZ:_The_Duel/Archive_2

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  9. Dynamic Adaptive Streaming over HTTP - Wikipedia

    en.wikipedia.org/wiki/Dynamic_Adaptive_Streaming...

    DASH is an adaptive bitrate streaming technology where a multimedia file is partitioned into one or more segments and delivered to a client using HTTP. [15] A media presentation description (MPD) describes segment information (timing, URL, media characteristics like video resolution and bit rates), and can be organized in different ways such as SegmentList, SegmentTemplate, SegmentBase and ...