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The Historical Miniatures Gaming Society states that "Empire was the dominant miniatures wargaming rules system during the 1980's, and many original Empire traits are still evident in both historical and non-historical miniature game designs today."
War & Conquest (Scarab Miniatures, 2011) War Games Rules 1000 B.C. to 1000 A.D. (War Games Research Group, 1971) War Games Rules 3000 B.C - 1250 A.D (Wargames Research Group, 1976) War Games Rules 3000 BC to 1485 AD (Wargames Research Group, 1980) [1] Warhammer Ancient Battles (Warhammer Historical Wargames, 1998) [1] Warlord (Partizan Press, 2007)
Napoleon's Campaigns in Miniature:War Gamers' Guide to the Napoleonic Wars, 1796–1815 is a book written by Bruce Quarrie. It concerns wargaming in the Napoleonic era, and provides information on history, weapons, painting, and its own set of rules.
It was one of four games that were part of the "quadrigame" (four games with a single set of rules) titled Napoleon at War, but it was also released as an individual game with a set of metal miniatures. Wagram was rated highly in a 1976 poll of favorite wargames, and critics called it the best of the four games in the Napoleon at War box.
Scarab Miniatures - publisher of War and Conquest. Shrapnel Games, Inc. – owned by Timothy W. Brooks, primarily publishes war and strategy games. Simmons Games – contemporary publisher of two (so far) diceless Napoleonic wargames that look very much like the battlefield maps published at the time. Simulations Canada
Each of the games in Napoleon at War was also offered for individual sale as a "folio game" packaged in a cardstock folio. [3] Battle of Nations and Jena-Auerstadt proved popular, and were also offered as "Designer's Edition" boxed sets with mounted maps; players could also purchase a set of 15mm metal miniatures for each game from Heritage ...
The Battle of Nations is a two-player wargame in which one player takes the role of Napoleon, and the other controls the Coalition. It is a simple and easy-to-learn game, with only 100 counters, a relatively small 17" x 22" paper hex grid map scaled at 800 m (870 yd) per hex), and two rules sheets.
While the history of the Napoleonic wars are largely held to, the setting is a fantasy world (Valon) in which all the countries are inhabited by different fantasy races. Napoleon himself is represented by the Elven Emperor Mordred, who changed the face of warfare when he discovered gunpowder with the help of his god, Buon-Partee.