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Mia's Math Adventure: Just in Time! is the third title of the Mia's Big Adventure Collection software series created by Kutoka Interactive. Released in 2001 in Canada and the United States , the game teaches mathematics to children between 6 and 10 years old.
The Mathcounts Competition Series spread quickly in middle schools, and today it is the best-known middle school mathematics competition. [5] In 2007, Mathcounts launched the National Math Club as a noncompetitive alternative to the Competition Series. In 2011, Mathcounts launched the Math Video Challenge Program, which was discontinued in 2023 ...
The ideal length for a video lesson is widely cited as eight to twelve minutes. [4] [5] Flipped classrooms also redefine in-class activities. In-class lessons accompanying flipped classroom may include activity learning or more traditional homework problems, among other practices, to engage students in the content.
A three-part lesson is an inquiry-based learning method used to teach mathematics in K–12 schools. The three-part lesson has been attributed to John A. Van de Walle, a mathematician at Virginia Commonwealth University. [1] [2]
The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded by the National Science Foundation and designed around the 1989 National Council of Teachers of Mathematics (NCTM) standards .
There are two divisions, Elementary and Middle School. Elementary level problems are for grades 4-6 and Middle School level problems are for grades 7-8, though 4-6 graders may participate in Middle School problems. Hundreds of thousands of students participate annually in MOEMS events. MOEMS plans soon to develop an online teacher training program.