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  2. Action Replay - Wikipedia

    en.wikipedia.org/wiki/Action_Replay

    The Action Replay Power Saves for 3DS can alter saves of 3DS games and has some codes for 3DS games. PlayStation Portable. Action Replay MAX including 64 MB Memory Stick (August 2005) [Power-saves only] Action Replay for PSP including 64 MB or 1 GB Memory Stick [Power-saves only] Action Replay PSP including 1 GB Memory Stick (October 2008)

  3. VisualBoyAdvance - Wikipedia

    en.wikipedia.org/wiki/VisualBoyAdvance

    VisualBoyAdvance supports Fullscreen support, can take advantage of cheat codes from Gameshark and Action Replay, and can take screenshots while playing the game. [23] Many players would also like to find the ability to customize graphics for a better performance than what was possible on the GBA.

  4. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    Features of Dolphin include the ability to start games regardless of region, record tool-assisted speedruns, [101] [102] [103] and the use of cheat codes with Action Replay and Gecko. Functions of the original GameCube controllers and Wii Remotes can be mapped to PC controllers.

  5. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  6. Category : Commercial video games with freely available ...

    en.wikipedia.org/wiki/Category:Commercial_video...

    Pages in category "Commercial video games with freely available source code" The following 200 pages are in this category, out of approximately 300 total. This list may not reflect recent changes .

  7. Game replay - Wikipedia

    en.wikipedia.org/wiki/Game_replay

    In most instances, a game replay is a recording of a battle or race between opponents in a video game which can then be viewed by other players. However, game replays are also used for single-player gameplay, especially for speedruns. Some games, such as TrackMania, Doom, and N, use size-efficient replay files that record inputs to get a 1:1 ...

  8. Game Genie - Wikipedia

    en.wikipedia.org/wiki/Game_Genie

    The codes were printed on sticky labels to put on the back of the Game Gear cartridge. When entering codes, the player could easily see what to type in rather than looking through the book. In the code input menu for the Game Gear Game Genie, a player typing the word "DEAD" will cause the screen to move up and down, possibly as an Easter egg.

  9. Talk:Action Replay - Wikipedia

    en.wikipedia.org/wiki/Talk:Action_Replay

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