Search results
Results From The WOW.Com Content Network
It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.
Main page; Contents; Current events; Random article; About Wikipedia; Contact us
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.
The core gameplay in a vehicle simulation is the physical and tactical challenge of driving a vehicle. [1] Mastery of vehicle control is the element which encourages players to continue playing, even after the game's goals have been completed. [ 5 ]
Main page; Contents; Current events; Random article; About Wikipedia; Contact us
Main page; Contents; Current events; Random article; About Wikipedia; Contact us
The following other wikis use this file: Usage on ar.wikipedia.org روبلوكس; Usage on el.wikipedia.org Roblox; Usage on es.wikipedia.org Usuario:Roblox78237711
The following other wikis use this file: Usage on ang.wikipedia.org Roblox; Usage on bn.wikipedia.org রবলক্স; Usage on es.wikipedia.org