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In numerical mathematics, hierarchical matrices (H-matrices) [1] [2] [3] are used as data-sparse approximations of non-sparse matrices. While a sparse matrix of dimension can be represented efficiently in () units of storage by storing only its non-zero entries, a non-sparse matrix would require () units of storage, and using this type of matrices for large problems would therefore be ...
For example, if A is a 3-by-0 matrix and B is a 0-by-3 matrix, then AB is the 3-by-3 zero matrix corresponding to the null map from a 3-dimensional space V to itself, while BA is a 0-by-0 matrix. There is no common notation for empty matrices, but most computer algebra systems allow creating and computing with them.
Python's Guido van Rossum summarizes C3 superclass linearization thus: [11] Basically, the idea behind C3 is that if you write down all of the ordering rules imposed by inheritance relationships in a complex class hierarchy, the algorithm will determine a monotonic ordering of the classes that satisfies all of them.
Vandermonde matrix: A row consists of 1, a, a 2, a 3, etc., and each row uses a different variable. Walsh matrix: A square matrix, with dimensions a power of 2, the entries of which are +1 or −1, and the property that the dot product of any two distinct rows (or columns) is zero. Z-matrix: A matrix with all off-diagonal entries less than zero.
Numeric literals in Python are of the normal sort, e.g. 0, -1, 3.4, 3.5e-8. Python has arbitrary-length integers and automatically increases their storage size as necessary. Prior to Python 3, there were two kinds of integral numbers: traditional fixed size integers and "long" integers of arbitrary size.
Biclustering, block clustering, [1] [2] Co-clustering or two-mode clustering [3] [4] [5] is a data mining technique which allows simultaneous clustering of the rows and columns of a matrix. The term was first introduced by Boris Mirkin [ 6 ] to name a technique introduced many years earlier, [ 6 ] in 1972, by John A. Hartigan .
In computer science, a tree is a widely used abstract data type that represents a hierarchical tree structure with a set of connected nodes. Each node in the tree can be connected to many children (depending on the type of tree), but must be connected to exactly one parent, [ 1 ] [ 2 ] except for the root node, which has no parent (i.e., the ...
The use of octrees for 3D computer graphics was pioneered by Donald Meagher at Rensselaer Polytechnic Institute, described in a 1980 report "Octree Encoding: A New Technique for the Representation, Manipulation and Display of Arbitrary 3-D Objects by Computer", [1] for which he holds a 1995 patent (with a 1984 priority date) "High-speed image generation of complex solid objects using octree ...