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The Expanded Psionics Handbook is a sourcebook written by Bruce Cordell for the 3.5 edition of the Dungeons & Dragons fantasy roleplaying game that contains rules and options for integrating psychic powers (also known as psionics) into the game.
Expanded Psionics Handbook: Bruce R. Cordell: ... a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, ...
Pyramid commented that "The Psionics Handbook is almost GURPS like in its approach to Psionics, in that its total coverage that can be added whole, piecemeal, or ignored" and noted that the method by which the psion specializes in one of the fields of psionic abilities "works so well that it's amazing that Wizards didn't do this for the wizard classes".
Psionics Handbook was later updated for version 3.5 with the Expanded Psionics Handbook, and new material was added in the Complete Psionic book. In the fourth edition, psionic power is considered to be a power source on a par with martial, divine, arcane, or primal power.
Complete Psionic is a supplemental rulebook for the 3.5 edition of the Dungeons & Dragons role-playing game published by Wizards of the Coast and released in April 2006. It is the first 3.5 edition supplemental rulebook published by Wizards of the Coast which focuses on psionics since the Expanded Psionics Handbook.
The Complete Druid's Handbook; The Complete Fighter's Handbook; Complete Mage; The Complete Ninja's Handbook; The Complete Priest's Handbook; Complete Psionic; The Complete Psionics Handbook; Complete Scoundrel; The Complete Thief's Handbook; Complete Warrior; The Complete Wizard's Handbook; Council of Wyrms; Country Sites; Creative Campaigning ...
The Rules Compendium consists of material that originally appeared in the Player's Handbook, Dungeon Master's Guide, Monster Manual, Book of Exalted Deeds, Complete Adventurer, Complete Arcane, Complete Warrior, Frostburn, Heroes of Horror, Libris Mortis, Magic Item Compendium, Player's Handbook II, Races of Destiny, Races of Stone, Races of the Wild, Sandstorm, Stormwrack, and Tome of Battle.
With The Complete Psionics Handbook, psionics in the AD&D game became the domain of an entirely new class, the psionicist.The psionicist's skills are based on the Wisdom and Constitution ability scores, and while humans can attain higher levels of expertise, all races are eligible for the class.