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  2. AI creates never-before-heard sound - AOL

    www.aol.com/ai-creates-never-heard-sound...

    A video demonstrating the tool shows Fugatto creating a unique audio sample from a text prompt: “Deep, rumbling bass pulses paired with intermittent, high-pitched digital chirps, like the sound ...

  3. Nvidia Unveils Fugatto: AI Tool That Transforms Sound ...

    www.aol.com/finance/nvidia-unveils-fugatto-ai...

    Nvidia Corp (NASDAQ:NVDA) showcased a groundbreaking generative AI model named Fugatto. This model is designed as a versatile tool for creating and modifying sounds using text and audio prompts.

  4. Nvidia debuts AI model that can create music, mimic speech - AOL

    www.aol.com/finance/nvidia-debuts-ai-model...

    Nvidia has developed a new kind of artificial intelligence model that can create sound effects, change the way a person sounds, and generate music using natural language prompts.Called Fugatto, or ...

  5. Udio - Wikipedia

    en.wikipedia.org/wiki/Udio

    Udio's release followed the releases of other text-to-music generators such as Suno AI and Stability Audio. [7] Udio was used to create "BBL Drizzy" by Willonius Hatcher, a parody song that went viral in the context of the Drake–Kendrick Lamar feud, with over 23 million views on Twitter and 3.3 million streams on SoundCloud the first week. [8]

  6. SoundHound - Wikipedia

    en.wikipedia.org/wiki/SoundHound

    The company was co-founded in 2005 by Keyvan Mohajer, an Iranian-Canadian computer scientist and entrepreneur who specializes in voice AI. [11]In 2009, the company's music discovery app Midomi was rebranded as SoundHound, but is still available as a web version on midomi.com. [12] [13] The app grew from 2 million users in January 2010 to 100 million users in September 2012.

  7. Music and artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Music_and_artificial...

    Current research includes the application of AI in music composition, performance, theory and digital sound processing. Erwin Panofksy proposed that in all art, there existed three levels of meaning: primary meaning, or the natural subject; secondary meaning, or the conventional subject; and tertiary meaning, the intrinsic content of the subject.