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  2. Diceware - Wikipedia

    en.wikipedia.org/wiki/Diceware

    Diceware is a method for creating passphrases, passwords, and other cryptographic variables using ordinary dice as a hardware random number generator. For each word in the passphrase, five rolls of a six-sided die are required. The numbers from 1 to 6 that come up in the rolls are assembled as a five-digit number, e.g. 43146. That number is ...

  3. Newton–Pepys problem - Wikipedia

    en.wikipedia.org/wiki/Newton–Pepys_problem

    The Newton–Pepys problem is a probability problem concerning the probability of throwing sixes from a certain number of dice. [1]In 1693 Samuel Pepys and Isaac Newton corresponded over a problem posed to Pepys by a school teacher named John Smith. [2]

  4. Random.org - Wikipedia

    en.wikipedia.org/wiki/Random.org

    Random.org (stylized as RANDOM.ORG) is a website that produces random numbers based on atmospheric noise. [1] In addition to generating random numbers in a specified range and subject to a specified probability distribution, which is the most commonly done activity on the site, it has free tools to simulate events such as flipping coins, shuffling cards, and rolling dice.

  5. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.

  6. Random number - Wikipedia

    en.wikipedia.org/wiki/Random_number

    Random numbers are frequently used in algorithms such as Knuth's 1964-developed algorithm [1] for shuffling lists. (popularly known as the Knuth shuffle or the Fisher–Yates shuffle, based on work they did in 1938). In 1999, a new feature was added to the Pentium III: a hardware-based random number generator.

  7. Pig (dice game) - Wikipedia

    en.wikipedia.org/wiki/Pig_(dice_game)

    The game of Pig is played with a single six-sided die. Pig is a simple die game first described in print by John Scarne in 1945. [1] Players take turns to roll a single die as many times as they wish, adding all roll results to a running total, but losing their gained score for the turn if they roll a .

  8. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    For instance, 4d6−L means a roll of 4 six-sided dice, dropping the lowest result. This application skews the probability curve towards the higher numbers, as a result a roll of 3 can only occur when all four dice come up 1 (probability ⁠ 1 / 1,296 ⁠), while a roll of 18 results if any three dice are 6 (probability ⁠ 21 / 1,296 ...

  9. Intransitive dice - Wikipedia

    en.wikipedia.org/wiki/Intransitive_dice

    Die B has sides 1, 1, 6, 6, 8, 8. Die C has sides 3, 3, 5, 5, 7, 7. The probability that A rolls a higher number than B , the probability that B rolls higher than C , and the probability that C rolls higher than A are all ⁠ 5 / 9 ⁠ , so this set of dice is intransitive.