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In programming languages, a closure, also lexical closure or function closure, is a technique for implementing lexically scoped name binding in a language with first-class functions. Operationally , a closure is a record storing a function [ a ] together with an environment. [ 1 ]
In some languages and programming environments, the use of a case or switch statement is considered superior to an equivalent series of if else if statements because it is: Easier to debug (e.g. setting breakpoints on code vs. a call table, if the debugger has no conditional breakpoint capability) Easier for a person to read
In programming languages, name binding is the association of entities (data and/or code) with identifiers. [1] An identifier bound to an object is said to reference that object. Machine languages have no built-in notion of identifiers, but name-object bindings as a service and notation for the programmer is implemented by programming languages.
The detailed semantics of "the" ternary operator as well as its syntax differs significantly from language to language. A top level distinction from one language to another is whether the expressions permit side effects (as in most procedural languages) and whether the language provides short-circuit evaluation semantics, whereby only the selected expression is evaluated (most standard ...
In a programming language, an evaluation strategy is a set of rules for evaluating expressions. [1] The term is often used to refer to the more specific notion of a parameter-passing strategy [2] that defines the kind of value that is passed to the function for each parameter (the binding strategy) [3] and whether to evaluate the parameters of a function call, and if so in what order (the ...
In most cases, c-command correlates with precedence (linear order); that is, if node A c-commands node B, it is usually the case that node A also precedes node B. Furthermore, basic S(V)O (subject-verb-object) word order in English correlates positively with a hierarchy of syntactic functions, subjects precede (and c-command) objects. Moreover ...
COM programming equally promoted early and late binding, with many languages supporting both at the syntax level. In 2000, Alex Martelli coined the term "duck typing" to refer to a similar concept, but with a different emphasis. While late binding generally focuses on implementation details, duck typing focuses on the ability to ignore types ...
Variable binding relates three things: a variable v, a location a for that variable in an expression and a non-leaf node n of the form Q(v, P). Note: we define a location in an expression as a leaf node in the syntax tree. Variable binding occurs when that location is below the node n. In the lambda calculus, x is a bound variable in the term M ...