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  2. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    In programming languages, a closure, also lexical closure or function closure, is a technique for implementing lexically scoped name binding in a language with first-class functions. Operationally , a closure is a record storing a function [ a ] together with an environment. [ 1 ]

  3. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    In some languages and programming environments, the use of a case or switch statement is considered superior to an equivalent series of if else if statements because it is: Easier to debug (e.g. setting breakpoints on code vs. a call table, if the debugger has no conditional breakpoint capability) Easier for a person to read

  4. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    In programming languages, name binding is the association of entities (data and/or code) with identifiers. [1] An identifier bound to an object is said to reference that object. Machine languages have no built-in notion of identifiers, but name-object bindings as a service and notation for the programmer is implemented by programming languages.

  5. Ternary conditional operator - Wikipedia

    en.wikipedia.org/wiki/Ternary_conditional_operator

    The detailed semantics of "the" ternary operator as well as its syntax differs significantly from language to language. A top level distinction from one language to another is whether the expressions permit side effects (as in most procedural languages) and whether the language provides short-circuit evaluation semantics, whereby only the selected expression is evaluated (most standard ...

  6. Evaluation strategy - Wikipedia

    en.wikipedia.org/wiki/Evaluation_strategy

    In a programming language, an evaluation strategy is a set of rules for evaluating expressions. [1] The term is often used to refer to the more specific notion of a parameter-passing strategy [2] that defines the kind of value that is passed to the function for each parameter (the binding strategy) [3] and whether to evaluate the parameters of a function call, and if so in what order (the ...

  7. c-command - Wikipedia

    en.wikipedia.org/wiki/C-command

    In most cases, c-command correlates with precedence (linear order); that is, if node A c-commands node B, it is usually the case that node A also precedes node B. Furthermore, basic S(V)O (subject-verb-object) word order in English correlates positively with a hierarchy of syntactic functions, subjects precede (and c-command) objects. Moreover ...

  8. Late binding - Wikipedia

    en.wikipedia.org/wiki/Late_binding

    COM programming equally promoted early and late binding, with many languages supporting both at the syntax level. In 2000, Alex Martelli coined the term "duck typing" to refer to a similar concept, but with a different emphasis. While late binding generally focuses on implementation details, duck typing focuses on the ability to ignore types ...

  9. Free variables and bound variables - Wikipedia

    en.wikipedia.org/wiki/Free_variables_and_bound...

    Variable binding relates three things: a variable v, a location a for that variable in an expression and a non-leaf node n of the form Q(v, P). Note: we define a location in an expression as a leaf node in the syntax tree. Variable binding occurs when that location is below the node n. In the lambda calculus, x is a bound variable in the term M ...