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An isomorphic keyboard is a musical input device consisting of a two-dimensional grid of note-controlling elements (such as buttons or keys) on which any given sequence and/or combination of musical intervals has the "same shape" on the keyboard wherever it occurs – within a key, across keys, across octaves, and across tunings.
Once common, isometric projection became less so with the advent of more powerful 3D graphics systems, and as video games began to focus more on action and individual characters. [1] However, video games using isometric projection—especially computer role-playing games—have seen a resurgence in recent years within the indie gaming scene. [1 ...
Isomap is used for computing a quasi-isometric, low-dimensional embedding of a set of high-dimensional data points. The algorithm provides a simple method for estimating the intrinsic geometry of a data manifold based on a rough estimate of each data point’s neighbors on the manifold. Isomap is highly efficient and generally applicable to a ...
Pages in category "Video games with isometric graphics" The following 200 pages are in this category, out of approximately 480 total. This list may not reflect recent changes .
Isometric graph paper can be placed under a normal piece of drawing paper to help achieve the effect without calculation. In a similar way, an isometric view can be obtained in a 3D scene. Starting with the camera aligned parallel to the floor and aligned to the coordinate axes, it is first rotated horizontally (around the vertical axis) by ± ...
A global isometry, isometric isomorphism or congruence mapping is a bijective isometry. Like any other bijection, a global isometry has a function inverse. The inverse of a global isometry is also a global isometry. Two metric spaces X and Y are called isometric if there is a bijective isometry from X to Y.
Isometric process, a thermodynamic process at constant volume (also isovolumetric) Isometric projection (or "isometric perspective"), a method for drawing three-dimensional objects on flat paper so that a cubical grid is projected onto an equilateral triangle grid and distances aligned with the axes are depicted at uniform scale.
Isometric video game or isometric game may refer to: Isometric video game graphics, a style in video games, with the playfield viewed at an angle instead of flat from the side or top; perspective is used to give a 3D effect; also known as "3/4 perspective", "2.5D", and "pseudo-3D" Isometric platform game, a genre using this style of graphics