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  2. The Elder Scrolls II: Daggerfall - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_II:...

    Daggerfall realized a gameworld "the size of Great Britain," or approximately 209,331 square kilometers [2] filled with 15,000 towns and a population of 750,000. [ 8 ] [ 9 ] According to Julian LeFay , "The whole idea with Daggerfall was that, like a pen-and-paper role-playing game , you could play for years.

  3. The Elder Scrolls - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls

    Following the release of Daggerfall, work began on three separate projects at once: An Elder Scrolls Legend: Battlespire, The Elder Scrolls Adventures: Redguard, and The Elder Scrolls III: Morrowind. Battlespire, originally titled Dungeon of Daggerfall: Battlespire, was the first of the three to be released, [17] on November 30, 1997. [18]

  4. The Wayward Realms - Wikipedia

    en.wikipedia.org/wiki/The_Wayward_Realms

    The game's development is being led by Ted Peterson and Julian Lefay, both former Bethesda Softworks developers best known for their role in creating The Elder Scrolls series. [2] The game is intended to serve as a spiritual successor to The Elder Scrolls: Arena and The Elder Scrolls II: Daggerfall. [3] [4]

  5. Todd Howard - Wikipedia

    en.wikipedia.org/wiki/Todd_Howard

    Todd Andrew Howard (born 1970) is an American video game designer, director, and producer.He serves as director and executive producer at Bethesda Game Studios, where he has led the development of the Fallout and The Elder Scrolls series.

  6. The Elder Scrolls: Arena - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls:_Arena

    The Elder Scrolls: Arena is an open-world action role-playing video game developed and published by Bethesda Softworks.The first game in the Elder Scrolls series, it was released for MS-DOS on March 25, 1994.

  7. The Elder Scrolls III: Morrowind - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_III:...

    The Elder Scrolls III: Morrowind is a 2002 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the third installment in The Elder Scrolls series, following 1996's The Elder Scrolls II: Daggerfall, and was released for Microsoft Windows and Xbox.

  8. Open world - Wikipedia

    en.wikipedia.org/wiki/Open_world

    In video games, an open world is a virtual world in which the player can approach objectives freely, as opposed to a world with more linear and structured gameplay. [1] [2] Notable games in this category include The Legend of Zelda (1986), Grand Theft Auto V (2013), Red Dead Redemption 2 (2018) and Minecraft (2011).

  9. The Elder Scrolls Adventures: Redguard - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls...

    With Redguard, the team focused its art time on achieving great detail in one particular area with the XnGine, creating the real-time 3D environments of the island and town of Stros M'Kai. Redguard did not offer the player the chance to create their own character. Instead, players would play the prefabricated "Cyrus the Redguard". [6]