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  2. The NEXT Museum - Wikipedia

    en.wikipedia.org/wiki/The_NEXT_Museum

    The NEXT Museum also focuses on collections for notable authors in the electronic literature field, which include their own digital works and other donated physical or digital materials. For example, the Marjorie C. Luesebrink Collection holds 66 works. Luesebrink created and published 27 of these works under the pen name M.D. Coverley--and the ...

  3. Electronic literature - Wikipedia

    en.wikipedia.org/wiki/Electronic_literature

    Electronic literature or digital literature is a genre of literature where digital capabilities such as interactivity, multimodality or algorithmic text generation are used aesthetically. [1] Works of electronic literature are usually intended to be read on digital devices, such as computers , tablets , and mobile phones .

  4. Sound studies - Wikipedia

    en.wikipedia.org/wiki/Sound_studies

    Two significant categories to what we hear and pay attention to are natural and technological sounds. According to R. Murray Schafer (through a survey of quotes in the literature), the proportion of nature sounds heard and noticed among European authors has decreased over the past two centuries from 43% to 20%, but not for North America, where it has stayed around 50%.

  5. List of electronic literature authors, critics, and works

    en.wikipedia.org/wiki/List_of_electronic...

    The New River Anthology, A Journal of Digital Art and Literature has been publishing electronic literature continually since 1996, [8] collected in The NEXT Museum. [ 9 ] The NEXT Museum , Library, and Preservation Space at Washington State University at Vancouver is a project dedicated to preserving and sharing electronic literature.

  6. Wikipedia : WikiProject Electronic literature

    en.wikipedia.org/wiki/Wikipedia:WikiProject...

    Electronic literature (elit) is literature that uses digital elements, such as games, hypertext linking, sounds, images, and videos. Both electronic literature works and writers are underrepresented in Wikipedia, and this project will help create articles that will explain elit's impact over the last few decades, as elit has influenced video and alternative reality games, hypertext language ...

  7. Generative literature - Wikipedia

    en.wikipedia.org/wiki/Generative_literature

    It is a genre of electronic literature, and also related to generative art. John Clark's Latin Verse Machine (1830–1843) is probably the first example of mechanised generative literature, [1] [2] while Christopher Strachey's love letter generator (1952) is the first digital example. [3]

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Figurski at Findhorn on Acid - Wikipedia

    en.wikipedia.org/wiki/Figurski_at_Findhorn_on_Acid

    Rosellini's 1737 Mechanical Pig is a fictional automaton from the hypertext novel "Figurski at Findhorn on Acid" by Richard Holeton. Figurski at Findhorn on Acid is a hypertext novel by Richard Holeton published on CD-ROM by Eastgate Systems in 2001 and republished on the open web by the Electronic Literature Lab, Washington State University, in 2021. [1]