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  2. Raspberry Pi - Wikipedia

    en.wikipedia.org/wiki/Raspberry_Pi

    The Raspberry Pi 5 uses a 64-bit 2.4 GHz quad-core ARM Cortex-A76 processor. The Raspberry Pi 5 uses the Broadcom BCM2712 SoC, which is a chip designed in collaboration with Raspberry Pi. The SoC features a quad-core ARM Cortex-A76 processor clocked at 2.4 GHz, alongside a VideoCore VII GPU clocked at 800 MHz.

  3. raylib - Wikipedia

    en.wikipedia.org/wiki/Raylib

    It supports compilation to several target platforms, including Windows, Linux, macOS, FreeBSD, Android, Raspberry Pi and HTML5. raylib has been ported to more than 50 programming languages in the form of bindings [5], but many of these ports are not stable. [6]

  4. VideoCore - Wikipedia

    en.wikipedia.org/wiki/VideoCore

    It is used in the Nokia 808 PureView, [5] some versions of Roku hardware and the Raspberry Pi (2835/2836 models for versions 1/2 accordingly). [6] The VideoCore IV BCM28155 processor supports for 1080p encode and decode, improved 2D and 3D graphics with dual-core ARM Cortex-A9 CPU in BCM28155 chipset.

  5. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    The Open Graphics Device v1 has dual DVI-I outputs and a 100-pin IDC connector. In September 2010, the first 25 OGD1 boards were made available for grant application and purchase. [105] The Milkymist system on a chip, targeted at embedded graphics instead of desktop computers, supports a VGA output, a limited vertex shader and a 2D texturing ...

  6. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    On March 1, 2022, Vulkan SC 1.0 was released, bringing Vulkan graphics and compute for the safety-critical industry while being based on the Vulkan 1.2 standard. [77] On August 1, 2022, Raspberry Pi Foundation announced that their driver for the Raspberry Pi 4 is Vulkan 1.2 conformant. [78] On September 1, 2022, Mesh Shading for Vulkan was ...

  7. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...

  8. Direct Rendering Manager - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering_Manager

    The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.

  9. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    4th Version of 2020 is 20.3. v3d and v3dv are new drivers for OpenGL and Vulkan 1.0 with Broadcom hardware like Raspberry Pi 4. OpenCL 1.2 is full supported in clover module. Zink support OpenGL 3.3+. LLVMpipe virtual driver support now OpenGL 4.5+ with 4.6 in view. Lavapipe (originally called Vallium [39]) as Vulkan Tree of LLVMpipe is merged.