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  2. MonoGame - Wikipedia

    en.wikipedia.org/wiki/MonoGame

    MonoGame is a derivative of XNA Touch (September 2009) started by Jose Antonio Farias [6] and Silver Sprite by Bill Reiss. [citation needed] The first official release of MonoGame was version 2.0 with a downloadable version 0.7 that was available from CodePlex.

  3. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    From the codebase of Mono.XNA and SilverSprite, a new project called MonoGame was formed to port XNA to several mobile devices. [29] As of version 3.0.1 (released March 3, 2013), support is stable for iOS, Android including OUYA, macOS, Linux and Metro for Windows 8, Windows RT and Windows Phone 8, as well as PlayStation Mobile in 2D.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Windows, Linux, macOS, PlayStation 3, Android, iOS: List: Proprietary: Focused on large open scenes: 64-bit precision of coordinates, support for geo coordinates, round Earth model. Mainly used in enterprise and professional simulators. Unity: C++ [13] 2005 C#, Visual scripting (Bolt) [14] Yes 2D, 2.5D, 3D

  5. List of computer system emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_system...

    Cross-platform/POSIX API: binaries for 64-bit Raspberry Pi 4/400, Intel macOS Mojave through Sonoma, ARM macOS Sonoma, and 64-bit Intel Linux (also runs under FreeBSD and Windows 10/Windows 11 with WSL). Includes a Pascal cross compiler for the KDF9. GPL3

  6. Windows on Windows - Wikipedia

    en.wikipedia.org/wiki/Windows_on_Windows

    Many 16-bit Windows legacy programs can run without changes on newer 32-bit editions of Windows. The reason designers made this possible was to allow software developers time to remedy their software during the industry transition from Windows 3.1 to Windows 95 and later, without restricting the ability for the operating system to be upgraded to a current version before all programs used by a ...

  7. Mono (software) - Wikipedia

    en.wikipedia.org/wiki/Mono_(software)

    Mono booth at OSCON 2009 in San Jose, California. When Microsoft first announced their .NET Framework in June 2000 it was described as "a new platform based on Internet standards", [6] and in December of that year the underlying Common Language Infrastructure was published as an open standard, "ECMA-335", [7] opening up the potential for independent implementations. [8]

  8. Open-source video game - Wikipedia

    en.wikipedia.org/wiki/Open-source_video_game

    [394] [395] Particularly prolific is New Breed Software, which offers games for all or most of those systems, [396] as well as for vintage computers such as the Atari 8-bit, Atari ST, and Amiga, homebrew for several video game consoles such as the Sega Dreamcast, Sony PlayStation 2 and Nintendo Wii, handhelds such as the Sony PSP, Nintendo DS ...

  9. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...