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  2. Coefficient of restitution - Wikipedia

    en.wikipedia.org/wiki/Coefficient_of_restitution

    0 < e < 1: This is a real-world inelastic collision, in which some kinetic energy is dissipated. The objects rebound with a lower separation speed than the speed of approach. e = 1: This is a perfectly elastic collision, in which no kinetic energy is dissipated. The objects rebound with the same relative speed with which they approached.

  3. Elastic collision - Wikipedia

    en.wikipedia.org/wiki/Elastic_collision

    In physics, an elastic collision is an encounter between two bodies in which the total kinetic energy of the two bodies remains the same. In an ideal, perfectly elastic collision, there is no net loss of kinetic energy into other forms such as heat, noise, or potential energy.

  4. Collision - Wikipedia

    en.wikipedia.org/wiki/Collision

    Collisions are of two types: Elastic collision If all of the total kinetic energy is conserved (i.e. no energy is released as sound, heat, etc.), the collision is said to be perfectly elastic. Such a system is an idealization and cannot occur in reality, due to the second law of thermodynamics. Inelastic collision.

  5. List of materials properties - Wikipedia

    en.wikipedia.org/wiki/List_of_materials_properties

    Range: 0–1, 1 for perfectly elastic collision. Compressive strength: Maximum stress a material can withstand before compressive failure (MPa) Creep: The slow and gradual deformation of an object with respect to time. If the s in a material exceeds the yield point, the strain caused in the material by the application of load does not disappear ...

  6. Collision response - Wikipedia

    en.wikipedia.org/wiki/Collision_response

    The degree of relative kinetic energy retained after a collision, termed the restitution, is dependent on the elasticity of the bodies‟ materials.The coefficient of restitution between two given materials is modeled as the ratio [] of the relative post-collision speed of a point of contact along the contact normal, with respect to the relative pre-collision speed of the same point along the ...

  7. Inelastic collision - Wikipedia

    en.wikipedia.org/wiki/Inelastic_collision

    A completely inelastic collision between equal masses. A perfectly inelastic collision occurs when the maximum amount of kinetic energy of a system is lost. In a perfectly inelastic collision, i.e., a zero coefficient of restitution, the colliding particles stick together. In such a collision, kinetic energy is lost by bonding the two bodies ...

  8. Ideal gas - Wikipedia

    en.wikipedia.org/wiki/Ideal_gas

    The requirement of zero interaction can often be relaxed if, for example, the interaction is perfectly elastic or regarded as point-like collisions. Under various conditions of temperature and pressure, many real gases behave qualitatively like an ideal gas where the gas molecules (or atoms for monatomic gas) play the role of the ideal particles.

  9. Newton's cradle - Wikipedia

    en.wikipedia.org/wiki/Newton's_cradle

    For identical elastic balls of any type with initially touching balls, the action is the same for the first strike, except the time to complete a collision increases in softer materials. Forty to fifty percent of the kinetic energy of the initial ball from a single-ball strike is stored in the ball surfaces as potential energy for most of the ...