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  2. Rotations in 4-dimensional Euclidean space - Wikipedia

    en.wikipedia.org/wiki/Rotations_in_4-dimensional...

    It can be seen that a point specified by {ξ 10, η 0, ξ 20} undergoing a rotation with the uz - and xy-planes invariant will remain on the torus specified by η 0. [7] The trajectory of a point can be written as a function of time as { ξ 10 + ω 1 t , η 0 , ξ 20 + ω 2 t } and stereographically projected onto its associated torus, as in ...

  3. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    If we condense the skew entries into a vector, (x,y,z), then we produce a 90° rotation around the x-axis for (1, 0, 0), around the y-axis for (0, 1, 0), and around the z-axis for (0, 0, 1). The 180° rotations are just out of reach; for, in the limit as x → ∞ , ( x , 0, 0) does approach a 180° rotation around the x axis, and similarly for ...

  4. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    A perspective projection onto three-dimensions of a tesseract being rotated in four-dimensional Euclidean space. A general rotation in four dimensions has only one fixed point, the centre of rotation, and no axis of rotation; see rotations in 4-dimensional Euclidean space for details. Instead the rotation has two mutually orthogonal planes of ...

  5. Angular displacement - Wikipedia

    en.wikipedia.org/wiki/Angular_displacement

    Angular displacement may be signed, indicating the sense of rotation (e.g., clockwise); [1] it may also be greater (in absolute value) than a full turn. In the ISQ/SI, angular displacement is used to define the number of revolutions, N=θ/(2π rad), a ratio-type quantity of dimension one.

  6. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    Elevation is 90 degrees (= ⁠ π / 2 ⁠ radians) minus inclination. Thus, if the inclination is 60 degrees (= ⁠ π / 3 ⁠ radians), then the elevation is 30 degrees (= ⁠ π / 6 ⁠ radians). In linear algebra, the vector from the origin O to the point P is often called the position vector of P.

  7. Euler–Rodrigues formula - Wikipedia

    en.wikipedia.org/wiki/Euler–Rodrigues_formula

    The rotation is described by four Euler parameters due to Leonhard Euler. The Rodrigues' rotation formula (named after Olinde Rodrigues), a method of calculating the position of a rotated point, is used in some software applications, such as flight simulators and computer games.

  8. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  9. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    γ (intrinsic rotation) represents a rotation around the Z or z″ axis. If β is zero, there is no rotation about N . As a consequence, Z coincides with z , α and γ represent rotations about the same axis ( z ), and the final orientation can be obtained with a single rotation about z , by an angle equal to α + γ .