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Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.
16 mm film showing a sound track at right [1]. A soundtrack [2] is a recorded audio signal accompanying and synchronised to the images of a book, drama, motion picture, radio program, television program, or video game; colloquially, a commercially released soundtrack album of music as featured in the soundtrack of a film, video, or television presentation; or the physical area of a film that ...
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For the narrative music, Jackson maintained the same tempo and key to avoid any clutter. [7] At one point during development, he used around 15 stems, but ultimately brought it back to around six. [8] To ensure that his music was effective for the game, Jackson listened to the music while shooting at a target range using a gun from the game's time.
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A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.