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  2. Control (video game) - Wikipedia

    en.wikipedia.org/wiki/Control_(video_game)

    Control revolves around the Federal Bureau of Control (FBC), a clandestine U.S. government agency which investigates supernatural Altered World Events (AWEs). These AWEs are affected by the human collective unconscious and have a variety of "paranatural" effects, including the creation of Objects of Power, archetypal items which grant special abilities to their wielders.

  3. Category:Video game character concept art - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    This page was last edited on 17 December 2023, at 17:49 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  4. Concept art - Wikipedia

    en.wikipedia.org/wiki/Concept_art

    Concept art is a form of visual art used to convey an idea for use in film, video games, animation, comic books, television shows, or other media before it is put into the final product. [1] The term was used by the Walt Disney Animation Studios as early as the 1930s. [ 2 ]

  5. Peter Chan (artist) - Wikipedia

    en.wikipedia.org/wiki/Peter_Chan_(artist)

    Peter Chan is an American freelance concept and storyboard artist and animator for video games and films. Chan is best known for his work in several LucasArts adventure games, including Monkey Island 2: LeChuck's Revenge, Day of the Tentacle, Full Throttle, and Grim Fandango.

  6. Star Control II - Wikipedia

    en.wikipedia.org/wiki/Star_Control_II

    The Captain's ship enters the Solar System at the beginning of the game.. Star Control II is an action-adventure science fiction game, set in an open universe. [3] It features ship-to-ship combat based on the original Star Control, but removes the first game's strategy gameplay to focus on story and dialog, as seen in other adventure games. [5]

  7. Ikumi Nakamura - Wikipedia

    en.wikipedia.org/wiki/Ikumi_Nakamura

    Ikumi Nakamura (Japanese: 中村 育美, Hepburn: Nakamura Ikumi) is a Japanese video game artist and director. She is best known for her work at Tango Gameworks as an artist on The Evil Within (2014) and The Evil Within 2 (2017), and as creative director for Ghostwire: Tokyo, before leaving the company mid-development.

  8. Video games as an art form - Wikipedia

    en.wikipedia.org/wiki/Video_games_as_an_art_form

    The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...

  9. Kazuma Kaneko - Wikipedia

    en.wikipedia.org/wiki/Kazuma_Kaneko

    Kazuma Kaneko (金子 一馬, Kaneko Kazuma, born September 20, 1964) is a Japanese video game artist and designer for Japanese video game company Atlus.Kaneko is best known for his work in the Megami Tensei series of video games, acting as a character designer across multiple games.