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  2. User story - Wikipedia

    en.wikipedia.org/wiki/User_story

    In software development and product management, a user story is an informal, natural language description of features of a software system. They are written from the perspective of an end user or user of a system, and may be recorded on index cards, Post-it notes, or digitally in specific management software. [1]

  3. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    The developers sort the user stories by risk. They also categorize into three piles: low, medium and high risk user stories. The following is an example of an approach to this: Determine Risk Index: Give each user story an index from 0 to 2 on each of the following factors: Completeness (do we know all of the story details?) Complete (0 ...

  4. Scenario (computing) - Wikipedia

    en.wikipedia.org/wiki/Scenario_(computing)

    In computing, a scenario (UK: / s ɪ ˈ n ɑː r i oʊ /, US: / s ə ˈ n ɛər i oʊ /; loaned from Italian scenario (pronounced [ʃeˈnaːrjo]), from Latin scena 'scene' [1]) is a narrative of foreseeable interactions of user roles (known in the Unified Modeling Language as 'actors') and the technical system, which usually includes computer hardware and software.

  5. Acceptance testing - Wikipedia

    en.wikipedia.org/wiki/Acceptance_testing

    Acceptance testing is a term used in agile software development methodologies, particularly extreme programming, referring to the functional testing of a user story by the software development team during the implementation phase. [19] The customer specifies scenarios to test when a user story has been correctly implemented.

  6. Use case - Wikipedia

    en.wikipedia.org/wiki/Use_case

    In software and systems engineering, a use case is a potential scenario in which a system receives an external request (such as user input) and responds to it. A use case is a list of actions or event steps typically defining the interactions between a role (known in the Unified Modeling Language (UML) as an actor) and a system to achieve a goal.

  7. Behavior-driven development - Wikipedia

    en.wikipedia.org/wiki/Behavior-driven_development

    Specification tools don't use user stories as an input format for test scenarios but rather use functional specifications for units that are being tested. These specifications often have a more technical nature than user stories and are usually less convenient for communication with business personnel than are user stories. [5] [16] An example ...

  8. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    The product backlog is a breakdown of work to be done and contains an ordered list of product requirements (such as features, bug fixes and non-functional requirements) that the team maintains for a product. The order of a product backlog corresponds to the urgency of the task. Common formats for backlog items include user stories and use cases ...

  9. Wearable Devices Introduces AI-Powered LLM for Next-Level ...

    lite.aol.com/tech/story/0022/20250207/9354827.htm

    The Large MUAP Models (LMM) AI-powered neural gesture technology enables personalized, intuitive interactions for the AI and XR era. Yokneam Illit, Israel, Feb. 07, 2025 (GLOBE NEWSWIRE) -- Wearable Devices Ltd. (the “Company” or “Wearable Devices”) (Nasdaq: WLDS, WLDSW), an award-winning pioneer in artificial intelligence (“AI”)-based wearable gesture control technology, is proud ...