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In 2023, Fortinet Fortiguard devices were revealed by Microsoft and members of the Five Eyes intelligence network to be the subject of a wide-ranging and ongoing cyberattack by a state-sponsored entity in China. [42] In June 2024, Fortinet acquired Lacework, a data-driven cloud security company for an undisclosed amount.
Fortinet Helps Accelerate Customers’ Cloud Journeys With Lacework FortiCNAPP, Fortinet simplifies and strengthens cloud security with a unified platform from a single vendor that brings together multiple tools to significantly cut down the time to detect, prioritize, investigate, and respond to cloud-native threats. Lacework FortiCNAPP ...
For games that were originally released as freeware, see List of freeware video games. For free and open-source games, and proprietary games re-released as FLOSS, see List of open-source video games. For proprietary games with released source code (and proprietary or freeware content), see List of commercial video games with available source code.
Mobile video game publisher UK $ 20,000,000 — [60] [61] 36 May 3, 2011: Mobile Post Production Mobile video game developer and publisher USA — — [62] 37 May 4, 2011: Firemint: Mobile video game developer and publisher AUS — — [63] 38 July 12, 2011: PopCap Games: Video game developer and publisher USA $ 750,000,000 [note 4] San ...
This category lists video games developed or published by Acquire. Pages in category "Acquire (company) games" The following 31 pages are in this category, out of 31 total.
Cat Daddy Games USA: Cat Daddy Games: September 2003: TDK Mediactive: Take-Two Interactive USA: 22,700,000: Take-Two Licensing [19] April 2004: Möbius Entertainment: Rockstar Games UK: Rockstar Leeds [20] September 2004: Venom Games: 2K Games UK: Venom Games [21] October 2004: Access Software USA: Indie Built [22] [23] January 2005: Visual ...
This is a list of largest mergers and acquisitions (M&A) in the video game industry with publicly disclosed deal values.Microsoft's acquisition of Activision Blizzard is the most expensive video game acquisitions of all time followed by Activision-Vivendi Games merger and Take-Two Interactive-Zynga acquisition. 14 of the 20 most expensive video game purchases in video game history occurred ...
Jam City was founded by the Myspace co-founders Chris DeWolfe, Colin Digiaro and Aber Whitcomb, and former 20th Century Fox executive Josh Yguado. [4] [5] [6] The company launched in 2010 when the co-founders raised US$28 million from Austin Ventures for their business, then called Platform G. [4] [7] Platform G acquired MindJolt, a social gaming platform founded by Richard Fields, in March ...