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CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.
The initial CUDA SDK was made public on 15 February 2007, for Microsoft Windows and Linux. Mac OS X support was later added in version 2.0, [18] which supersedes the beta released February 14, 2008. [19] CUDA works with all Nvidia GPUs from the G8x series onwards, including GeForce, Quadro and the Tesla line. CUDA is compatible with most ...
2018-03-11 Unix-like C: GTK+: GPL: Unknown Unknown Yes Unknown Unknown Unknown Unknown Unknown Unknown Unknown Unknown Unknown Unknown Unknown eric: Detlev Offenbach 21.3 2021-03-06 Windows, Linux, macOS: Python: PyQt: GPLv3 "or later" Yes, until version 4.5.25 and since version 5.5.0 [51] Yes, since version 5.0.0 [52 ...
The desktop version of the media player is free while the mobile version is chargeable. PlugPlayer is a cross-platform UPnP client, Media Renderer, Media Server and control point available for iPod/iPhone, iPad, Android, Google TV and macOS. In addition to UPnP servers, PlugPlayer can also utilize some cloud-based media services such as ...
Previously, Microsoft had released Windows Media Connect for Windows XP to stream media content with its built-in UPnP media server. With version 11 of Windows Media Player, Media Sharing was integrated and allows content (Music, Pictures, Video) to be streamed to and from Universal Plug and Play (UPnP) AV enabled devices such as the PS3, Xbox ...
Microsoft's Windows Media Player, Windows Media Center and modern video players support PureVideo. Nvidia also sells PureVideo decoder software which can be used with media players which use DirectShow. Systems with dual GPU's either need to configure the codec or run the application on the Nvidia GPU to utilize PureVideo.
NVENC summary [11] [12] GPU Hardware H.264 (AVC) (In H.264, NVENC always has B Frame support, max 4096x4096 resolution, and max 8-bit depth) H.265 (HEVC) AV1; NVENC Generation GPU Code Name NVENC per Chip Chroma Lossless Coding Chroma Lossless Coding Resolution Color Depth B Frames AV1 4:2:0 4:4:4 4:2:0 4:4:4 1st Gen GK110 1 H.265 not supported
A 1.3 level Java runtime or Java development kit must be installed on the machine in order to run this version of Eclipse. [28] N/A: 18 September 2002 [29] 2.0 N/A: 15 April 2003 [30] 2.1 A 1.4 level Java runtime or Java development kit (JDK) can also be used to run Eclipse.