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  2. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ is also more strict in conversions to enums: ints cannot be implicitly converted to enums as in C. Also, enumeration constants (enum enumerators) are always of type int in C, whereas they are distinct types in C++ and may have a size different from that of int. [needs update] In C++ a const variable must be initialized; in C this is not ...

  3. Enumerated type - Wikipedia

    en.wikipedia.org/wiki/Enumerated_type

    Enumerated types in the C# programming language preserve most of the "small integer" semantics of C's enums. Some arithmetic operations are not defined for enums, but an enum value can be explicitly converted to an integer and back again, and an enum variable can have values that were not declared by the enum definition. For example, given

  4. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    For every type T, except void and function types, there exist the types "array of N elements of type T". An array is a collection of values, all of the same type, stored contiguously in memory. An array of size N is indexed by integers from 0 up to and including N−1. Here is a brief example:

  5. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.

  6. sizeof - Wikipedia

    en.wikipedia.org/wiki/Sizeof

    The printf width specifier z is intended to format that type. sizeof cannot be used in C preprocessor expressions, such as #if, because it is an element of the programming language, not of the preprocessor syntax, which has no data types. The following example in C++ uses the operator sizeof with variadic templates.

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  8. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In C/C++, the method signature is the method name and the number and type of its parameters, but it is possible to have a last parameter that consists of an array of values: int printf ( const char * , ...

  9. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).