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The book is a supplement to the 5th edition Monster Manual (2014) and Player's Handbook (2014). It is also a replacement book for two older supplements – Volo's Guide to Monsters (2016) and Mordenkainen's Tome of Foes (2018).
I was expecting only a few, but there are seven new (well five, if you're counting downloadable supplements) races and six monster races. The angelic Aasimar are more fleshed out here than in the Dungeon Master's Guide, and the huge, mountain-dwelling Goliaths are no longer relegated solely to the downloadable Elemental Evil Player's Campaign ...
Wizards of the Coast collaborated with Sasquatch Game Studios to produce this book. [7] Princes of the Apocalypse draws inspiration from The Temple of Elemental Evil. [8] Princes of the Apocalypse was published on April 7, 2015. [3] A free corresponding player's guide, Elemental Evil Player's Companion, was released earlier as a PDF on March 10 ...
The book was published on May 29, 2018. [4] [5] The book was also released as a digital product through the following Wizards of the Coast licensees: D&D Beyond, Fantasy Grounds, and Roll20. [4] The Oblex, one of the monsters in this book, was conceived by Make-A-Wish recipient Nolan Whale during his day at Wizards of the Coast. [7]
Book of Vile Darkness is an optional supplemental sourcebook for the 3rd edition of the role-playing game Dungeons & Dragons. The book was written by Monte Cook and published by Wizards of the Coast on October 1, 2002. Described as a "detailed look at the nature of evil," [1] it was the first Dungeons & Dragons book labelled for mature audiences.
In Publishers Weekly's "Best-selling Books Week Ending November 23, 2019", Eberron: Rising from the Last War was #7 in "Hardcover Nonfiction". [25] Charlie Hall, for Polygon, wrote "Eberron is an amazing place, and Wizards of the Coast does an excellent job in this new book explaining it and giving players the tools to have fun there". [26]
A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of Faerûn. 288: 978-0-7869-4924-3: Forgotten Realms Player's Guide
In her book, The Creation of Narrative in Tabletop Role-Playing Games, Jennifer Grouling Cover cites both the original Temple of Elemental Evil module, along with Return to the Temple of Elemental Evil, as an example of how setting and narrative may change between different medias and publications. [7]