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Bob Amstadt, the initial project leader, and Eric Youngdale started the Wine project in 1993 as a way to run Windows applications on Linux.It was inspired by two Sun Microsystems products, Wabi for the Solaris operating system, and the Public Windows Interface, [10] which was an attempt to get the Windows API fully reimplemented in the public domain as an ISO standard but rejected due to ...
Some programs may even run faster than the original, e.g. some Linux applications running on FreeBSD's Linux compatibility layer may perform better than the same applications on Red Hat Linux. Benchmarks are occasionally run on Wine to compare it to Windows NT-based operating systems. [24]
Wine is a compatibility layer that provides binary compatibility and makes it possible to run software, that was written and compiled for Microsoft Windows, on Linux. The Wine project hosts a user-submitted application database (known as Wine AppDB) that lists programs and games along with ratings and reviews which detail how well they run with ...
PlayOnLinux is a graphical frontend for the Wine software compatibility layer which allows Linux users to install Windows-based video games, Microsoft Office (2000 to 2016), Microsoft Internet Explorer, as well as many other applications such as Apple iTunes and Safari.
Cedega (formerly known as WineX) was the proprietary fork by TransGaming Technologies of Wine, from the last version of Wine under the X11 license before switching to GNU LGPL. It was designed specifically for running games created for Microsoft Windows under Linux. As such, its primary focus was implementing the DirectX API. WineX was renamed ...
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By David Shepardson. WASHINGTON (Reuters) -The U.S. Transportation Security Administration said its 65,000-member workforce is exempt from a Trump administration offer to quit jobs in exchange for ...
He wanted an easier way to manage his games running on Linux, especially the ones that ran using Wine. Lutris began development on Launchpad, with the repository being created on May 5, 2009. The first public release, 0.1, was on November 29, 2009. [8] In 2010, development moved to GitHub.