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  2. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    This chart shows the most common display resolutions, with the color of each resolution type indicating the display ratio (e.g., red indicates a 4:3 ratio). This article lists computer monitor, television, digital film, and other graphics display resolutions that are in common use. Most of them use certain preferred numbers.

  3. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    FHD (Full HD) is the resolution 1920 × 1080 used by the 1080p and 1080i HDTV video formats. It has a 16:9 aspect ratio and 2,073,600 total pixels, i.e. very close to 2 megapixels, and is exactly 50% larger than 720p HD (1280 × 720) in each dimension for a total of 2.25 times as many pixels.

  4. File:Resolution chart.svg - Wikipedia

    en.wikipedia.org/wiki/File:Resolution_chart.svg

    This table illustrates total horizontal and vertical detail via box size. It does not accurately reflect the screen shape (aspect ratio) of these formats, which is always stretched or squeezed to 4:3 or 16:9. Note that this chart illustrates visible resolution, not pixel count, which is why the 1080i box is not as tall as the 1080p box.

  5. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    1,000 125 1.000 7.0 1.2 ? ... The block of decoding of HD-video PureVideo HD is disconnected ... 1311.7 163.97 $289 GeForce GTX 570 December 7, 2010

  6. List of Avid DNxHD resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_Avid_DNxHD_resolutions

    This is a list of Avid DNxHD resolutions, mainly available in multiple HD encoding resolutions based on the frame size and frame rate of the media being encoded. The list below shows the available encoding choices for each of the available frame size and frame rate combinations. [1] [2]

  7. GeForce 10 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_10_series

    The Pascal microarchitecture, named after Blaise Pascal, was announced in March 2014 as a successor to the Maxwell microarchitecture. [4] The first graphics cards from the series, the GeForce GTX 1080 and 1070, were announced on May 6, 2016, and were released several weeks later on May 27 and June 10, respectively.

  8. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    On PlayStation 3 and Xbox 360, RAGE often saw a disparity in the optimization on the hardware: major titles on PlayStation 3 usually had lower resolution and minor graphic effects, as in Grand Theft Auto IV (720p vs. 640p), [15] [16] in Midnight Club: Los Angeles (1280×720p vs. 960×720p) [17] and in Red Dead Redemption (720p vs. 640p). [18]

  9. Tandy Graphics Adapter - Wikipedia

    en.wikipedia.org/wiki/Tandy_Graphics_Adapter

    Tandy 1000 systems before the Tandy 1000 SL, and the PCjr, have this type of video. [8] It offers several CGA-compatible modes and enhanced modes. [9] CGA compatible modes: 320 × 200 in 4 colors from a 16 color hardware palette. Pixel aspect ratio of 1:1.2. 640 × 200 in 2 colors from 16. Pixel aspect ratio of 1:2.4