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  2. Zero-copy - Wikipedia

    en.wikipedia.org/wiki/Zero-copy

    Zero-copy programming techniques can be used when exchanging data within a user space process (i.e. between two or more threads, etc.) and/or between two or more processes (see also producer–consumer problem) and/or when data has to be accessed / copied / moved inside kernel space or between a user space process and kernel space portions of operating systems (OS).

  3. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers can be used in software written in C++, C#, C, Go, Java, JavaScript, Kotlin, Lobster, Lua, PHP, Python, Rust, Swift, and TypeScript. The schema compiler runs on Android , Microsoft Windows , macOS , and Linux , [ 3 ] but games and other programs use FlatBuffers for serialization work on many other operating systems as well ...

  4. Copy-and-patch - Wikipedia

    en.wikipedia.org/wiki/Copy-and-patch

    In computing, copy-and-patch compilation is a simple compiler technique intended for just-in-time compilation (JIT compilation) that uses pattern matching to match pre-generated templates to parts of an abstract syntax tree (AST) or bytecode stream, and emit corresponding pre-written machine code fragments that are then patched to insert memory addresses, register addresses, constants and ...

  5. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.

  6. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  7. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  8. Norovirus cases are surging. A doctor explains what to look for

    www.aol.com/norovirus-cases-surging-doctor...

    A common stomach bug is surging, according to new data from the US Centers for Disease Control and Prevention.. In the week of December 5, there were 91 outbreaks of norovirus reported, up from 69 ...

  9. write (system call) - Wikipedia

    en.wikipedia.org/wiki/Write_(system_call)

    It writes data from a buffer declared by the user to a given device, such as a file. This is the primary way to output data from a program by directly using a system call. The destination is identified by a numeric code. The data to be written, for instance a piece of text, is defined by a pointer and a size, given in number of bytes.