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For example, an AWK program may take as input a stream of log statements, and for example send all to the console, write ones starting with WARNING to a "WARNING" file, and send an email to a sysadmin in case any line starts with "ERROR". It could also record how many warnings are logged per day.
The term "stream" is used in a number of similar ways: "Stream editing", as with sed, awk, and perl. Stream editing processes a file or files, in-place, without having to load the file(s) into a user interface. One example of such use is to do a search and replace on all the files in a directory, from the command line.
In computer science, stream processing (also known as event stream processing, data stream processing, or distributed stream processing) is a programming paradigm which views streams, or sequences of events in time, as the central input and output objects of computation.
He first wrote a paper on ways to improve microcoding, but later changed his mind and decided microcode itself was the problem. With funding from the DARPA VLSI Program, Patterson started the Berkeley RISC effort. The Program, practically unknown today, led to a huge number of advances in chip design, fabrication, and even computer graphics.
Most languages support multi-line block (a.k.a. stream) and/or single line comments. A comment block or sequence of line comments located near the top of an associated programming topic, such as before a symbol declaration or at the top of a file, is called a prologue comment.
Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...
Flow-based programming defines applications using the metaphor of a "data factory". It views an application not as a single, sequential process, which starts at a point in time, and then does one thing at a time until it is finished, but as a network of asynchronous processes communicating by means of streams of structured data chunks, called "information packets" (IPs).
A wrapper function is a function (another word for a subroutine) in a software library or a computer program whose main purpose is to call a second subroutine [1] or a system call with little or no additional computation. Wrapper functions simplify writing computer programs by abstracting the details of a subroutine's implementation.