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  2. An Island of Sound (electronic literature) - Wikipedia

    en.wikipedia.org/wiki/An_Island_of_Sound...

    An Island of Sound is a piece of digital storytelling created by J.R. Carpenter that combines generative text and sound, images, spoken word, as well as live voice effects to explore and deconstruct the idea of phantom islands. [1]

  3. Digital audio - Wikipedia

    en.wikipedia.org/wiki/Digital_audio

    Digital audio is a representation of sound recorded in, or converted into, digital form. In digital audio, the sound wave of the audio signal is typically encoded as numerical samples in a continuous sequence.

  4. Sound recording and reproduction - Wikipedia

    en.wikipedia.org/wiki/Sound_recording_and...

    Sound recording and reproduction is the electrical, mechanical, electronic, or digital inscription and re-creation of sound waves, such as spoken voice, singing, instrumental music, or sound effects. The two main classes of sound recording technology are analog recording and digital recording .

  5. Electronic literature - Wikipedia

    en.wikipedia.org/wiki/Electronic_literature

    Electronic literature or digital literature is a genre of literature where digital capabilities such as interactivity, multimodality or algorithmic text generation are used aesthetically. [1] Works of electronic literature are usually intended to be read on digital devices, such as computers , tablets , and mobile phones .

  6. Interactive children's book - Wikipedia

    en.wikipedia.org/wiki/Interactive_children's_book

    Many children's interactive books have been enhanced through the use of technology. The earliest examples of this were books that had sound effects- a bar on the side of the book that had buttons corresponding with pictures in the story. When the icon appeared in the story, the reader could press a button on the side to hear the sound effect.

  7. Generative literature - Wikipedia

    en.wikipedia.org/wiki/Generative_literature

    It is a genre of electronic literature, and also related to generative art. John Clark's Latin Verse Machine (1830–1843) is probably the first example of mechanised generative literature, [1] [2] while Christopher Strachey's love letter generator (1952) is the first digital example. [3]

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  9. Category:Digital audio - Wikipedia

    en.wikipedia.org/wiki/Category:Digital_audio

    Digital audio can be stored on a variety of storage media, including compact disc, audio CD, audio DVD, DAT tape, or as a computer file. Playing equipment decodes the stored signal. In recent years, the music industry has seen a series of changes, for example from analogue cassette players to portable mp3 players to smartphones and other mobile ...