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  2. Lists of vector identities - Wikipedia

    en.wikipedia.org/wiki/Lists_of_vector_identities

    Vector algebra relations — regarding operations on individual vectors such as dot product, cross product, etc. Vector calculus identities — regarding operations on vector fields such as divergence, gradient, curl, etc.

  3. Vector multiplication - Wikipedia

    en.wikipedia.org/wiki/Vector_multiplication

    Cross product – also known as the "vector product", a binary operation on two vectors that results in another vector. The cross product of two vectors in 3-space is defined as the vector perpendicular to the plane determined by the two vectors whose magnitude is the product of the magnitudes of the two vectors and the sine of the angle ...

  4. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  5. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .

  6. Cross-multiplication - Wikipedia

    en.wikipedia.org/wiki/Cross-multiplication

    The method is also occasionally known as the "cross your heart" method because lines resembling a heart outline can be drawn to remember which things to multiply together. Given an equation like =, where b and d are not zero, one can cross-multiply to get

  7. Online matrix-vector multiplication problem - Wikipedia

    en.wikipedia.org/wiki/Online_matrix-vector...

    The online vector-matrix-vector problem (OuMv) is a variant of OMv where the algorithm receives, at each round , two Boolean vectors and , and returns the product . This version has the benefit of returning a Boolean value at each round instead of a vector of an n {\displaystyle n} -dimensional Boolean vector.

  8. TI-36 - Wikipedia

    en.wikipedia.org/wiki/TI-36

    Vector: 3 editable tables, preset last matrix/vector result, vector arithmetic (addition, subtraction, scalar multiplication, matrix-vector multiplication (vector interpreted as column)), dot product, cross product; Polynomial solver: 2nd/3rd degree solver. Linear equation solver: 2x2 and 3x3 solver. Base-N operations: XNOR, NAND; Expression ...

  9. Outer product - Wikipedia

    en.wikipedia.org/wiki/Outer_product

    In linear algebra, the outer product of two coordinate vectors is the matrix whose entries are all products of an element in the first vector with an element in the second vector. If the two coordinate vectors have dimensions n and m , then their outer product is an n × m matrix.