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Psychic Force 2012 (サイキックフォース2012, Saikikku Fōsu 2012) is a 1998 arcade fighting game developed by Taito as the sequel to their 1996 title, Psychic Force. After its arcade release, it was ported a year later to the Dreamcast home console, becoming one of its earliest titles when it was released in Japan on March 4, 1999.
In 1998, a sequel was released under the title Psychic Force 2012 also for the arcade, and was ported to the Dreamcast console in 1999 and eventually adapted to the PlayStation under the title Psychic Force 2. In 2006, the original Psychic Force was re-released as part of as an anniversary pack for the PlayStation 2 titled Psychic Force ...
Psychic Force 2012 (サイキックフォース2012, Saikikku Fōsu 2012) 1998: Yes: PlayStation, PlayStation 2, PlayStation Network, Sega Dreamcast: Puzzle Bobble 4 (パズルボブル4, Pazuru Boburu 4) [a.k.a. Bust-a-Move 4] 1998: Yes: Game Boy Color, Microsoft Windows, PlayStation, Sega Dreamcast
Download QR code; Print/export Download as PDF; Printable version; ... Psychic Force 2012; R. RayCrisis; S. Samurai Shodown (1993 video game) Star Wars (1991 video game)
Download QR code; Print/export Download as PDF; ... Psychic Force 2012 — 1998 Taito: Fighting: 2 Psychic Force EX ...
Download QR code; Print/export Download as PDF; Printable version; In other projects Wikidata item; ... Psychic Force 2012; R. Resident Evil 6; Rogue Trip: Vacation 2012;
Justice League: Task Force: Sun Corporation of America, Inc. Blizzard Entertainment (SNES) Condor (Genesis) SNES, Sega Genesis: Acclaim Dirt Trax FX: Sculptured Software: SNES: Acclaim Jupiter Strike: High-Tech Lab of Japan PlayStation: Acclaim Myst: Sunsoft: Saturn: Acclaim Robotica: Micronet Saturn: Acclaim Published in North America only ...
Arena Fighters usually focuses on more free-controlling 3D movement and camera which follows the character, unlike other traditional 3D fighting games such as the Tekken series that still maintain the sideview and side-scrolling orientation to the attacks, and normally puts emphasis on offense over defense. Games are often based on popular ...