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Divinity Engine 4.0 was developed for Baldur's Gate 3. [2] [8] It included a Vulkan backend which was used as an option in Baldur's Gate 3 alongside the DirectX 11 backend. [9] [2] The modding tools included with Baldur's Gate 3 were not as extensive as those included in previous Larian games. [10]
Baldur's Gate 3 runs on Divinity Engine 4.0. [39] [40] [41] In March 2024, Swen Vincke announced that Larian Studios would not be producing any DLC or sequels for Baldur's Gate 3, citing the constraints of developing within the D&D ruleset and a desire to "pass the torch to the next developer" and pursue other projects. [42] [43]
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Black Isle Studios would develop a further spin-off to the series, Baldur's Gate: Dark Alliance II, before being shut down by Interplay on 8 December 2003. [3] In 2019, Larian Studios announced an unrelated Baldur's Gate 3. It was released in 2023 to critical acclaim.
bg3-cut-content-act-2-ketheric-thorm-recruit. One piece of Baldur’s Gate 3 cut content almost changed how the entire last third of Larian’s RPG unfolded thanks to a single character: Ketheric ...
Since Baldur’s Gate 3 launched in August 2023, Larian put out multiple, sizeable patches adding new features and fixing bugs, including a hefty epilogue patch that wraps up several narratives ...
Larian Studios developed Baldur's Gate 3, a role-playing video game for Microsoft Windows, macOS, Xbox Series X and PlayStation 5. It is the third main game in the Baldur's Gate series, itself based on the Dungeons & Dragons tabletop role-playing system.
Baldur's Gate is a series of role-playing video games set in the Forgotten Realms Dungeons & Dragons campaign setting. The series has been divided into two sub-series, known as the Bhaalspawn Saga and the Dark Alliance, both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr.