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Garry's Mod, commonly clipped as GMod, is a 2006 sandbox game developed by Facepunch Studios and published by Valve. The base game mode of Garry's Mod has no set objectives and provides the player with a world in which to freely manipulate objects.
This is a selected list of Source engine mods (modifications), the game engine created by Valve for most of their games, including Half-Life, ...
This page lists games available on the Steam platform that support its "Steam Workshop", which allows for distribution and integration of user-generated content (typically modifications, new levels and models, and other in-game content) directly through the Steam software.
Extend the generator classes through Perl programming. Only linking pdoc: overridable Jinja2 templates source code syntax highlighting, automatic cross-linking to symbol declarations Yes phpDocumentor: Smarty-based templates (1.x), Twig-based templates (2+) class inheritance diagrams
T4 Template/Text File: Any text format such as XML, XAML, C# files or just plain text files. Umple: Umple, Java, Javascript, PHP Active Tier Umple code embedding one or more of Java, Python, C++, PHP or Ruby Pure Umple code describing associations, patterns, state machines, etc.
Action Half-Life – A team-based multiplayer mod developed as part of the popular series of "Action"-based mods, designed to emulate the feel of an action movie. Members of the development team had previously worked with developers of Counter-Strike on the mod Action Quake 2.
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The template supports an unlimited number of list items. This template is typically used in infoboxes and navboxes ; it should not normally be used in regular article content, per MOS:DONTHIDE . Regarding using this template in infoboxes, MOS:DONTHIDE acknowledges an exception: A few infoboxes also use pre-collapsed sections for infrequently ...