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Crossword-like puzzles, for example Double Diamond Puzzles, appeared in the magazine St. Nicholas, published since 1873. [31] Another crossword puzzle appeared on September 14, 1890, in the Italian magazine Il Secolo Illustrato della Domenica. It was designed by Giuseppe Airoldi and titled "Per passare il tempo" ("To pass the time"). Airoldi's ...
Roman numerals: for example the word "six" in the clue might be used to indicate the letters VI; The name of a chemical element may be used to signify its symbol; e.g., W for tungsten; The days of the week; e.g., TH for Thursday; Country codes; e.g., "Switzerland" can indicate the letters CH; ICAO spelling alphabet: where Mike signifies M and ...
Blanagram: rearranging the letters of a word or phrase and substituting one single letter to produce a new word or phrase; Letter bank: using the letters from a certain word or phrase as many times as wanted to produce a new word or phrase; Jumble: a kind of word game in which the solution of a puzzle is its anagram
A rebus made up solely of letters (such as "CU" for "See you") is known as a gramogram, grammagram, or letteral word. This concept is sometimes extended to include numbers (as in "Q8" for "Kuwait", or "8" for "ate"). [3] Rebuses are sometimes used in crossword puzzles, with multiple letters or a symbol fitting into a single square. [4]
An acrostic puzzle published in State Magazine in 1986. An acrostic is a type of word puzzle, related somewhat to crossword puzzles, that uses an acrostic form. It typically consists of two parts. The first part is a set of lettered clues, each of which has numbered blanks representing the letters of the answer.
A crossword puzzle. In a paper and pencil game, players write their own words, often under specific constraints. For example, a crossword requires players to use clues to fill out a grid, with words intersecting at specific letters. Other examples of paper and pencil games include hangman, categories, Boggle, and word searches.
In a puzzle, the solver is expected to put pieces together (or take them apart) in a logical way, in order to find the solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, and logic puzzles. The academic study of puzzles is called enigmatology.
from the opposite: i.e., "on the contrary" or "au contraire". Thus, an argumentum a contrario ("argument from the contrary") is an argument or proof by contrast or direct opposite. a Deucalione: from or since Deucalion: A long time ago; from Gaius Lucilius, Satires VI, 284 a falsis principiis proficisci: to set forth from false principles ...