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  2. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    Map-Based Survival Game with PvP, Factions, Customization, Upgrades & Crafting. World of Warcraft: Active 3D Fantasy Pay-to-play 2004 Launcher Free-to-play until level 20 Wurm Online: Active 3D Medieval fantasy Freemium 2006 Sandbox game with hundreds of skills, multiple kingdoms, and a deep crafting system. Xsyon: Early access 3D Apocalyptic ...

  3. StarMade - Wikipedia

    en.wikipedia.org/wiki/StarMade

    The game was primarily inspired by the feel of Minecraft and various space themed TV shows. Promesberger had been developing the engine behind StarMade for almost a decade. In mid 2012, Kevin "Beetlebear" Collins joined StarMade and helped redesign the textures of the game, until he later decided to leave development on September 15, 2013, due ...

  4. List of free massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/List_of_free_massively...

    High fantasy world. Open source code and artistic material. 3D Active Second Life: Linden Lab: 2003: Windows, OS X, Linux: Virtual world: Free to play with in-game currency and privileges that can be purchased with a subscription Freeform with in-game build system. Players can sell their own virtual creations. 3D Active Shattered Galaxy: KRU ...

  5. Survivalcraft - Wikipedia

    en.wikipedia.org/wiki/Survivalcraft

    The game is set on a deserted island in an open world, where the player collects resources and items that can be made into survival tools. The game has six different game modes: Survival, Challenging, Cruel, Harmless, Adventure, and Creative. The first four involve the player gathering necessary resources to stay alive.

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  7. Open world - Wikipedia

    en.wikipedia.org/wiki/Open_world

    Games with open or free-roaming worlds typically lack level structures like walls and locked doors, or the invisible walls in more open areas that prevent the player from venturing beyond them; only at the bounds of an open-world game will players be limited by geographic features like vast oceans or impassable mountains. Players typically do ...